[Freeciv-Dev] (PR#12962) show readiness in /list
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12962 >
This patch shows players' readiness in the /list command. It also fixes
an untranslated string (!how could this have gone unnoticed!).
This is intended mainly for 2.0 where it is currently impossible to tell
what's holding up a game.
-jason
Index: server/stdinhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/stdinhand.c,v
retrieving revision 1.354.2.33
diff -u -r1.354.2.33 stdinhand.c
--- server/stdinhand.c 26 Apr 2005 17:16:51 -0000 1.354.2.33
+++ server/stdinhand.c 2 May 2005 21:04:08 -0000
@@ -4020,9 +4020,16 @@
get_nation_name_plural(pplayer->nation));
}
if (pplayer->team != TEAM_NONE) {
- cat_snprintf(buf2, sizeof(buf2), (", team %s"),
+ cat_snprintf(buf2, sizeof(buf2), _(", team %s"),
team_get_by_id(pplayer->team)->name);
}
+ if (server_state == PRE_GAME_STATE && pplayer->is_connected) {
+ if (pplayer->is_started) {
+ cat_snprintf(buf2, sizeof(buf2), _(", ready"));
+ } else {
+ cat_snprintf(buf2, sizeof(buf2), _(", not ready"));
+ }
+ }
my_snprintf(buf, sizeof(buf), "%s (%s)", pplayer->name, buf2);
n = conn_list_size(&pplayer->connections);
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