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[Freeciv-Dev] Re: (PR#12946) FACTOR in consider_settler_action
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[Freeciv-Dev] Re: (PR#12946) FACTOR in consider_settler_action

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To: bdunstan149@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12946) FACTOR in consider_settler_action
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Sun, 1 May 2005 04:10:42 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12946 >

Brian Dunstan wrote:
...
> It seems that the multiplier used to prevent rounding
> errors in consider_settler_action needs to be reversed
> before best_newv is returned from
> evaluate_improvements.
...

Those multipliers are used so we can use integer arithmetic, which in 
turn is done because integer arithmetic is faster than floating-point 
arithmetic (right?). But it introduces bugs like this (I have a vague 
recollection of similar bugs previously). But is this 'optimisation' 
really worthwhile? Is the performance gain large enough to justify the 
decreased reliability? I would not be surprised if the gain were small.





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