| [Freeciv-Dev] (PR#12796) Darwin's techs not at players choice[Top] [All Lists][Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
 
 
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12796 >
> [chrisk - Thu Apr 14 12:36:31 2005]:
> Now, with Darwin's, this is implemented only half-way. When the player
gets
> Darwin and has no tech goal, the server chooses the frist tech, and gives
> the second to the players choice.
> 
> I'd like to see, that the player can choose *both* techs freely.
Whoa.  Do you have a savegame that shows this behavior?
-jason
 
 
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