[Freeciv-Dev] (PR#12796) Darwin's techs not at players choice
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12796 >
> [chrisk - Thu Apr 14 12:36:31 2005]:
> Now, with Darwin's, this is implemented only half-way. When the player
gets
> Darwin and has no tech goal, the server chooses the frist tech, and gives
> the second to the players choice.
>
> I'd like to see, that the player can choose *both* techs freely.
Whoa. Do you have a savegame that shows this behavior?
-jason
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