Complete.Org: Mailing Lists: Archives: freeciv-dev: February 2005:
[Freeciv-Dev] Re: (PR#12255) Goto 'turns left' hint is rounded wrong way
Home

[Freeciv-Dev] Re: (PR#12255) Goto 'turns left' hint is rounded wrong way

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12255) Goto 'turns left' hint is rounded wrong way
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Wed, 23 Feb 2005 03:37:28 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12255 >

On Tue, Feb 22, 2005 at 09:41:48AM -0800, 
jacobn+freecivrt@xxxxxxxxxxxxxxxxxxxxxx wrote:
> 
> The number given by 'G' appears to represent "number of turns to get to
> this point and still have remaining movement points >0". I think I'd
> prefer to have a simple "number of turns to get to this point", even if
> at the end of it the unit is exhausted and can't do anything.

Yes. MP>0 doesn't help much if you want to attack, you need MP>=1 here. I'd
also prefer the time until I'm there to be displayed. In any case a have
full defense at this point.

> For instance, for an exhausted Explorer (0 moves left, can move 3
> squares next turn), beta7/8 gives:
>  - 'G' with 1 segment: turns=1, ok.
>  - with 2 segments: turns=1, ok.
>  - with 3 segments: turns=2 -- I would have expected turns=1 here.
>  - with 4 segments: turns=2, ok.
> Similarly, with an exhausted Settler, a 'G' with 1 segment gives turns=2
> where I'd have expected turns=1.
> (where turns=0 assumed to mean "can be there within this turn" -- thus
> 'G' to the square we're on would always be 0)
> 
> I realise this can be argued either way; I could understand if
> experienced players actively prefer the current behaviour. If so, it
> should be documented somewhere prominent, or I expect it'll become a
> FAQ...

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





[Prev in Thread] Current Thread [Next in Thread]