[Freeciv-Dev] Re: (PR#12302) New europe-200x100 map
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12302 >
On Sat, Feb 19, 2005 at 03:35:44PM -0800, Mateusz Stefek wrote:
>
> I've improved the European sceanario:
> - The water on the east is no longer needed because of the generalized
> topology system.
> - border value is now 4 instead of 0
> - I drawed Iceland
> - Starting positions for: Bosniaks, Austrians, Icelanders
> (I had to move Bavarians few tiles up Donau, but this is more Accurate IMO).
> Conquering AI in Europe with Icelanders is quite enjoyable.
> Have fun!
Something is a bit weird: Your scenario does not define researchcost nor
happyborders. But when I load it into S2 CVS, researchcost is set to 10, and
happyborders=0. These are not the default values (20 and 1 resp.).
I guess this is not intended. From test playing I'd clearly say that
happyborders should be 1 and researchcost should be higher.
Also, above you say border value is 4, but it is 5. Think 5 is quite ok.
At last, I didn't found any huts...
Christian
> [game]
> version=11105
> server_state=0
> metastring="Scenario v2: Europe v1.1"
> metaserver="meta.freeciv.org"
> gold=50
> tech=3
> skill_level=5
> timeout=0
> end_year=2000
> year=-4000
> techlevel=10
> min_players=1
> max_players=30
> nplayers=0
> globalwarming=0
> warminglevel=8
> nuclearwinter=0
> coolinglevel=8
> unhappysize=5
> cityfactor=15
> civilwarsize=10
> borders=5
> diplcost=0
> freecost=0
> conquercost=0
> foodbox=10
> techpenalty=100
> razechance=20
> civstyle=2
> save_nturns=1
> save_name="civgame"
> aifill=14
> scorelog=0
> fogofwar=1
> spacerace=0
> auto_ai_toggle=0
> diplchance=80
> aqueductloss=0
> killcitizen=1
> turnblock=0
> fixedlength=0
> barbarians=2
> onsetbarbs=-2000
> occupychance=0
> ruleset.techs="default"
> ruleset.units="default"
> ruleset.buildings="default"
> ruleset.terrain="default"
> ruleset.governments="default"
> ruleset.nations="default"
> ruleset.cities="default"
> ruleset.game="default"
> demography="NASRLPEMOqrb"
> settlers=3
> explorer=3
> dispersion=0
> randseed=0
>
> [savefile]
> options="1.7 startoptions spacerace2 rulesets diplchance_percent startpos
> riversoverlay"
>
> [map]
> topology_id=0
> width=177
> height=100
> seed=0
> landpercent=45
> riches=250
> swampsize=0
> deserts=7
> riverlength=864
> mountains=175
> forestsize=14
> huts=150
> generator=0
> is_earth=0
> r0sx=78
> r0sy=20
> r0snation="Swedish"
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map,
Christian Knoke <=
- [Freeciv-Dev] (PR#12302) New europe-200x100 map, Mateusz Stefek, 2005/02/22
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Christian Knoke, 2005/02/22
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Lo'oris, 2005/02/22
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Christian Knoke, 2005/02/22
- [Freeciv-Dev] (PR#12302) New europe-200x100 map, Mateusz Stefek, 2005/02/23
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Christian Knoke, 2005/02/23
- [Freeciv-Dev] (PR#12302) New europe-200x100 map, Mateusz Stefek, 2005/02/23
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Christian Knoke, 2005/02/23
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Jason Short, 2005/02/23
- [Freeciv-Dev] Re: (PR#12302) New europe-200x100 map, Jason Short, 2005/02/23
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