[Freeciv-Dev] Re: (PR#11946) a minimal surplus of -20 is too high
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11946 >
Per I. Mathisen wrote:
> Actually, even city-wide outputs may not best be represented by strict
> minimums. What a player usually means by setting a few points on food or
> shield minimums is that having a few of these outputs is very important,
> but having many may be less important than other outputs.
Well, luxury is a city-wide output but you never care about luxury. The
cutoff is instead placed on city_celebrating and city_disorder.
For a city that is celebrating in democracy, it makes sense to have a
food factor of 0 with a minimal surplus of 2.