[Freeciv-Dev] (PR#11566) Stealing techs penalty
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11566 >
> [chrisk - Sat Dec 18 18:21:51 2004]:
>
> > suggest new parameter - if you get a city with any unit(horse,warrior
> > etc) - I mean if you conquere it and if the enemy know any techs you
> > havent reseached yet, you will get one for sure. I suggest that it
> > should be probable only.
>
> Yes, this is already adressed with the conquercost option. You don't
> think it's enough?
It's a bit different. Currently, when you conquer a city, you are
guaranteed a free tech if the enemy has a tech you haven't yet
researched. He is suggesting making it a bit more random, with the
probability controlled by a server variable.
Mike Jing
|
|