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[Freeciv-Dev] Re: (PR#11566) Stealing techs penalty
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[Freeciv-Dev] Re: (PR#11566) Stealing techs penalty

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To: vta@xxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#11566) Stealing techs penalty
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sat, 18 Dec 2004 10:21:52 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=11566 >

On Sat, Dec 18, 2004 at 03:13:52AM -0800, Guest wrote:
> 
> > > Would it be possible to add a parameter "how possible it is to steal 
> a
> > > tech from enemy if you capture his/her city?"
> > 
> > Relate that on diplchance?

> Not exactly. Diplchance is probablily of success of a diplomat, but I 
> suggest new parameter - if you get a city with any unit(horse,warrior 
> etc) - I mean if you conquere it and if the enemy know any techs you 
> havent reseached yet, you will get one for sure. I suggest that it 
> should be probable only.

Yes, this is already adressed with the conquercost option. You don't think
it's enough?

Christian


-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.





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