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[Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in c
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[Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in c

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Subject: [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h
From: "Frédéric Brière" <fbriere@xxxxxxxxxxx>
Date: Thu, 2 Dec 2004 20:32:18 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11282 >

(Forgot to attach said file, obviously.)


-- 
             Frédéric Brière    <*>    fbriere@xxxxxxxxxxx

 =>  <fbriere@xxxxxxxxxx> IS NO MORE:  <http://www.abacomsucks.com>  <=

./ai/aiunit.c:       * shouldn't send already injured units to useless suicide.
./data/freeciv.rc-2.0:  font_name = "LucidaTypewriter,Monospace 8"
./data/freeciv.rc-2.0:  font_name = "LucidaTypewrite,Monospace 8"
./ChangeLog:    Introduces compound ids: A compound id (cid) can hold all 
objects
./ChangeLog:    achieved by seperation the value set: a cid < B_LAST denotes a
./ChangeLog:    improvement (including wonders). A cid >= B_LAST denotes a unit
./ChangeLog:    with the unit_type_id of (cid - B_LAST).  Compound ids were used
./ChangeLog:    Fix bug whereby for scenarios or dispersion, a hut could 
coincide
./client/climisc.c:void client_change_all(cid x, cid y)
./client/climisc.c:  int fr_id = cid_id(x), to_id = cid_id(y);
./client/climisc.c:  bool fr_is_unit = cid_is_unit(x), to_is_unit = 
cid_is_unit(y);
./client/climisc.c:cid cid_encode(bool is_unit, int id)
./client/climisc.c:cid cid_encode_from_city(struct city * pcity)
./client/climisc.c:  return cid_encode(pcity->is_building_unit, 
pcity->currently_building);
./client/climisc.c:void cid_decode(cid cid, bool *is_unit, int *id)
./client/climisc.c:  *is_unit = cid_is_unit(cid);
./client/climisc.c:  *id = cid_id(cid);
./client/climisc.c:bool cid_is_unit(cid cid)
./client/climisc.c:  return (cid >= B_LAST);
./client/climisc.c:int cid_id(cid cid)
./client/climisc.c:  return (cid >= B_LAST) ? (cid - B_LAST) : cid;
./client/climisc.c:bool city_can_build_impr_or_unit(struct city *pcity, cid cid)
./client/climisc.c:  if (cid_is_unit(cid))
./client/climisc.c:    return can_build_unit(pcity, cid_id(cid));
./client/climisc.c:    return can_build_improvement(pcity, cid_id(cid));
./client/climisc.c:bool city_unit_supported(struct city *pcity, cid cid)
./client/climisc.c:  if (cid_is_unit(cid)) {
./client/climisc.c:    int unit_type = cid_id(cid);
./client/climisc.c:bool city_unit_present(struct city *pcity, cid cid)
./client/climisc.c:  if (cid_is_unit(cid)) {
./client/climisc.c:    int unit_type = cid_id(cid);
./client/climisc.c:bool city_building_present(struct city *pcity, cid cid)
./client/climisc.c:  if (!cid_is_unit(cid)) {
./client/climisc.c:    int impr_type = cid_id(cid);
./client/climisc.c: Takes an array of compound ids (cids). It will fill out an 
array of
./client/climisc.c:void name_and_sort_items(int *pcids, int num_cids, struct 
item *items,
./client/climisc.c:  for (i = 0; i < num_cids; i++) {
./client/climisc.c:    bool is_unit = cid_is_unit(pcids[i]);
./client/climisc.c:    int id = cid_id(pcids[i]), cost;
./client/climisc.c:    pitem->cid = pcids[i];
./client/climisc.c:  qsort(items, num_cids, sizeof(struct item), my_cmp);
./client/climisc.c:int collect_cids1(cid * dest_cids, struct city 
**selected_cities,
./client/climisc.c:  cid first = append_units ? B_LAST : 0;
./client/climisc.c:  cid last = append_units ? game.num_unit_types + B_LAST : 
B_LAST;
./client/climisc.c:  cid cid;
./client/climisc.c:  for (cid = first; cid < last; cid++) {
./client/climisc.c:    int id = cid_id(cid);
./client/climisc.c:     append |= test_func(pcity, cid);
./client/climisc.c:     append |= test_func(selected_cities[i], cid);
./client/climisc.c:    dest_cids[items_used] = cid;
./client/climisc.c: Collect the cids of all targets (improvements and units) 
which are
./client/climisc.c:int collect_cids2(cid * dest_cids)
./client/climisc.c:  int cids_used = 0;
./client/climisc.c:  cid cid;
./client/climisc.c:    mapping[cid_encode_from_city(pcity)] = TRUE;
./client/climisc.c:  for (cid = 0; cid < ARRAY_SIZE(mapping); cid++) {
./client/climisc.c:    if (mapping[cid]) {
./client/climisc.c:      dest_cids[cids_used] = cid;
./client/climisc.c:      cids_used++;
./client/climisc.c:  return cids_used;
./client/climisc.c: Collect the cids of all targets (improvements and units) 
which can
./client/climisc.c:int collect_cids3(cid * dest_cids)
./client/climisc.c:  int cids_used = 0;
./client/climisc.c:      dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c:      cids_used++;
./client/climisc.c:      dest_cids[cids_used] = cid_encode(TRUE, id);
./client/climisc.c:      cids_used++;
./client/climisc.c:  return cids_used;
./client/climisc.c: Collect the cids of all targets which can be build by this 
city or
./client/climisc.c:int collect_cids4(cid * dest_cids, struct city *pcity, bool 
advanced_tech)
./client/climisc.c:  int cids_used = 0;
./client/climisc.c:      dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c:      cids_used++;
./client/climisc.c:      dest_cids[cids_used] = cid_encode(TRUE, id);
./client/climisc.c:      cids_used++;
./client/climisc.c:  return cids_used;
./client/climisc.c: Collect the cids of all improvements which are built in the 
given city.
./client/climisc.c:int collect_cids5(cid * dest_cids, struct city *pcity)
./client/climisc.c:  int cids_used = 0;
./client/climisc.c:    dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c:    cids_used++;
./client/climisc.c:  return cids_used;
./client/climisc.c:  cid cids[U_LAST + B_LAST];
./client/climisc.c:  int item, cids_used, wids_used = 0;
./client/climisc.c:  cids_used = collect_cids4(cids, pcity, advanced_tech);
./client/climisc.c:  name_and_sort_items(cids, cids_used, items, FALSE, pcity);
./client/climisc.c:  for (item = 0; item < cids_used; item++) {
./client/climisc.c:    cid cid = items[item].cid;
./client/climisc.c:    dest_wids[wids_used] = wid_encode(cid_is_unit(cid), 
FALSE, cid_id(cid));
./client/climisc.h:typedef int cid;
./client/climisc.h:void client_change_all(cid x, cid y);
./client/climisc.h: * A compound id (cid) can hold all objects a city can build:
./client/climisc.h: * seperation the value set: a cid < B_LAST denotes a 
improvement
./client/climisc.h: * (including wonders). A cid >= B_LAST denotes a unit with 
the
./client/climisc.h: * unit_type_id of (cid - B_LAST).
./client/climisc.h:cid cid_encode(bool is_unit, int id);
./client/climisc.h:cid cid_encode_from_city(struct city *pcity);
./client/climisc.h:void cid_decode(cid cid, bool *is_unit, int *id);
./client/climisc.h:bool cid_is_unit(cid cid);
./client/climisc.h:int cid_id(cid cid);
./client/climisc.h:bool city_can_build_impr_or_unit(struct city *pcity, cid 
cid);
./client/climisc.h:bool city_unit_supported(struct city *pcity, cid cid);
./client/climisc.h:bool city_unit_present(struct city *pcity, cid cid);
./client/climisc.h:bool city_building_present(struct city *pcity, cid cid);
./client/climisc.h:  ::cid cid;
./client/climisc.h:  cid cid;
./client/climisc.h:void name_and_sort_items(int *pcids, int num_cids, struct 
item *items,
./client/climisc.h:int collect_cids1(cid * dest_cids, struct city 
**selected_cities,
./client/climisc.h:int collect_cids2(cid * dest_cids);
./client/climisc.h:int collect_cids3(cid * dest_cids);
./client/climisc.h:int collect_cids4(cid * dest_cids, struct city *pcity, bool 
advanced_tech);
./client/climisc.h:int collect_cids5(cid * dest_cids, struct city *pcity);
./client/mapctrl_common.c:  cid mycid = cid_encode(clipboard_is_unit, 
clipboard);
./client/mapctrl_common.c:  if (mycid == cid_encode_from_city(pcity)
./client/mapctrl_common.c:      || !city_can_build_impr_or_unit(pcity, mycid)) {
./client/gui-gtk/citydlg.c:  int changed, total, item, cids_used;
./client/gui-gtk/citydlg.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk/citydlg.c:  cids_used = collect_cids5(cids, pdialog->pcity);
./client/gui-gtk/citydlg.c:  name_and_sort_items(cids, cids_used, items, FALSE, 
pdialog->pcity);
./client/gui-gtk/citydlg.c:  for (item = 0; item < cids_used; item++) {
./client/gui-gtk/citydlg.c:    int row, id = cid_id(items[item].cid);
./client/gui-gtk/citydlg.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk/citydlg.c:  int item, cids_used;
./client/gui-gtk/citydlg.c:  cids_used = collect_cids4(cids, pdialog->pcity, 0);
./client/gui-gtk/citydlg.c:  name_and_sort_items(cids, cids_used, items, TRUE, 
pdialog->pcity);
./client/gui-gtk/citydlg.c:  for (item = 0; item < cids_used; item++) {
./client/gui-gtk/citydlg.c:    cid cid = items[item].cid;
./client/gui-gtk/citydlg.c:                                cid_id(cid), 
cid_is_unit(cid),
./client/gui-gtk/citydlg.c:                        row_no, 
GINT_TO_POINTER(cid));
./client/gui-gtk/citydlg.c:    cid cid = GPOINTER_TO_INT(
./client/gui-gtk/citydlg.c:    city_change_production(pdialog->pcity, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk/citydlg.c:    cid cid = GPOINTER_TO_INT(
./client/gui-gtk/citydlg.c:    int id = cid_id(cid);
./client/gui-gtk/citydlg.c:    if (cid_is_unit(cid)) {
./client/gui-gtk/cityrep.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk/cityrep.c:  int item, cids_used, num_selected_cities = 0;
./client/gui-gtk/cityrep.c:  cids_used = collect_cids1(cids, selected_cities,
./client/gui-gtk/cityrep.c:  name_and_sort_items(cids, cids_used, items, 
change_prod, NULL);
./client/gui-gtk/cityrep.c:  for (item = 0; item < cids_used; item++) {
./client/gui-gtk/cityrep.c:                    
GINT_TO_POINTER(items[item].cid));
./client/gui-gtk/cityrep.c:  if (cids_used == 0) {
./client/gui-gtk/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk/cityrep.c:       if (test_func(pcity, cid))
./client/gui-gtk/cityrep.c:      bool is_unit = cid_is_unit(cid);
./client/gui-gtk/cityrep.c:      int last_request_id = 0, id = cid_id(cid);
./client/gui-gtk/cityrep.c:  cid cids[B_LAST + U_LAST];
./client/gui-gtk/cityrep.c:  int cids_used;
./client/gui-gtk/cityrep.c:  cid selected_cid;
./client/gui-gtk/cityrep.c:    selected_cid = -1;
./client/gui-gtk/cityrep.c:     selected_cid = cid_encode_from_city(pcity);
./client/gui-gtk/cityrep.c:    cids_used = collect_cids2(cids);
./client/gui-gtk/cityrep.c:    name_and_sort_items(cids, cids_used, items, 
FALSE, NULL);
./client/gui-gtk/cityrep.c:    for (i = 0; i < cids_used; i++) {
./client/gui-gtk/cityrep.c:                          j, 
GINT_TO_POINTER(items[i].cid));
./client/gui-gtk/cityrep.c:      if (selected_cid == items[i].cid) {
./client/gui-gtk/cityrep.c:    cids_used = collect_cids3(cids);
./client/gui-gtk/cityrep.c:    name_and_sort_items(cids, cids_used, items, 
TRUE, NULL);
./client/gui-gtk/cityrep.c:    for (i = 0; i < cids_used; i++) {
./client/gui-gtk/cityrep.c:                          
GINT_TO_POINTER(items[i].cid));
./client/gui-gtk-2.0/citydlg.c:      cid cid;
./client/gui-gtk-2.0/citydlg.c:      gtk_tree_model_get(model, &it, 0, &cid, 
-1);
./client/gui-gtk-2.0/citydlg.c:      city_change_production(pdialog->pcity, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/citydlg.c:  int total, item, cids_used;
./client/gui-gtk-2.0/citydlg.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/citydlg.c:  cids_used = collect_cids5(cids, 
pdialog->pcity);
./client/gui-gtk-2.0/citydlg.c:  name_and_sort_items(cids, cids_used, items, 
FALSE, pdialog->pcity);
./client/gui-gtk-2.0/citydlg.c:  for (item = 0; item < cids_used; item++) {
./client/gui-gtk-2.0/citydlg.c:    id = cid_id(items[item].cid);
./client/gui-gtk-2.0/cityrep.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/cityrep.c:  int i, item, cids_used;
./client/gui-gtk-2.0/cityrep.c:    cids_used = collect_cids1(cids, data, 
num_selected, append_units,
./client/gui-gtk-2.0/cityrep.c:    cids_used = collect_cids1(cids, NULL, 0, 
append_units,
./client/gui-gtk-2.0/cityrep.c:  name_and_sort_items(cids, cids_used, items, 
city_operation != CO_NONE, NULL);
./client/gui-gtk-2.0/cityrep.c:  for (item = 0; item < cids_used; item++) {
./client/gui-gtk-2.0/cityrep.c:    cid cid = items[item].cid;
./client/gui-gtk-2.0/cityrep.c:    get_city_dialog_production_row(row, 
sizeof(buf[0]), cid_id(cid),
./client/gui-gtk-2.0/cityrep.c:                            cid_is_unit(cid), 
NULL);
./client/gui-gtk-2.0/cityrep.c:              GINT_TO_POINTER(items[item].cid));
./client/gui-gtk-2.0/cityrep.c:  
gtk_widget_set_sensitive(GTK_WIDGET(parent_item), (cids_used > 0));
./client/gui-gtk-2.0/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c:  city_change_production(find_city_by_id(id), 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c:  (void) city_queue_insert(pcity, -1, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c:  (void) city_queue_insert(pcity, 0, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c:  (void) city_queue_insert(pcity, 1, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c:  cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c:      if (test_func(pcity, cid)) {
./client/gui-gtk-2.0/cityrep.c:                                   
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:                                   
impr_or_unit_iterate, GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:                                   
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:                                   
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:static bool city_building_impr_or_unit(struct 
city *pcity, cid cid)
./client/gui-gtk-2.0/cityrep.c:  return (cid == cid_encode_from_city(pcity));
./client/gui-gtk-2.0/wldlg.c:      cid cid;
./client/gui-gtk-2.0/wldlg.c:      cid = cid_encode(pwl->wlefs[i] == WEF_UNIT, 
pwl->wlids[i]);
./client/gui-gtk-2.0/wldlg.c:      gtk_list_store_set(ptr->dst, &it, 0, (gint) 
cid, -1);
./client/gui-gtk-2.0/wldlg.c:    gint cid;
./client/gui-gtk-2.0/wldlg.c:    gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c:    is_unit = cid_is_unit(cid);
./client/gui-gtk-2.0/wldlg.c:    id = cid_id(cid);
./client/gui-gtk-2.0/wldlg.c:    gint cid;
./client/gui-gtk-2.0/wldlg.c:    gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c:    city_change_production(ptr->pcity, 
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/wldlg.c:  gint cid, id;
./client/gui-gtk-2.0/wldlg.c:  gtk_tree_model_get(model, it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c:  is_unit = cid_is_unit(cid);
./client/gui-gtk-2.0/wldlg.c:  id = cid_id(cid);
./client/gui-gtk-2.0/wldlg.c:  cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/wldlg.c:  int i, cids_used;
./client/gui-gtk-2.0/wldlg.c:  cids_used = collect_cids4(cids, ptr->pcity, 
ptr->future);
./client/gui-gtk-2.0/wldlg.c:  name_and_sort_items(cids, cids_used, items, 
FALSE, ptr->pcity);
./client/gui-gtk-2.0/wldlg.c:  for (i = 0; i < cids_used; i++) {
./client/gui-gtk-2.0/wldlg.c:    gtk_list_store_set(ptr->src, &it, 0, (gint) 
items[i].cid, -1);
./client/gui-gtk-2.0/wldlg.c:    if (selected && items[i].cid == id) {
./client/gui-gtk-2.0/wldlg.c:    cid cid;
./client/gui-gtk-2.0/wldlg.c:    cid = cid_encode(queue.wlefs[i] == WEF_UNIT, 
queue.wlids[i]);
./client/gui-gtk-2.0/wldlg.c:    gtk_list_store_set(ptr->dst, &it, 0, (gint) 
cid, -1);
./client/gui-gtk-2.0/wldlg.c:      gint cid;
./client/gui-gtk-2.0/wldlg.c:      gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c:      queue.wlefs[i] = cid_is_unit(cid) ? WEF_UNIT 
: WEF_IMPR;
./client/gui-gtk-2.0/wldlg.c:      queue.wlids[i] = cid_id(cid);
./client/gui-win32/citydlg.c:  cid building_cids[B_LAST+U_LAST];
./client/gui-win32/citydlg.c:  int changed, total, item, cids_used;
./client/gui-win32/citydlg.c:  cid cids[U_LAST + B_LAST];
./client/gui-win32/citydlg.c:  cids_used = collect_cids5(cids, pdialog->pcity);
./client/gui-win32/citydlg.c:  name_and_sort_items(cids, cids_used, items, 
FALSE, pdialog->pcity);
./client/gui-win32/citydlg.c:  for (item = 0; item < cids_used; item++) {
./client/gui-win32/citydlg.c:    int row,id = cid_id(items[item].cid);
./client/gui-win32/citydlg.c:    pdialog->building_cids[row]=items[item].cid;
./client/gui-win32/citydlg.c:     pdialog->id_selected = 
cid_id(pdialog->building_cids[i]);
./client/gui-win32/cityrep.c:  cid cids[U_LAST + B_LAST];
./client/gui-win32/cityrep.c:  int item, cids_used, num_selected_cities = 0;
./client/gui-win32/cityrep.c:  cids_used = collect_cids1(cids, selected_cities,
./client/gui-win32/cityrep.c:  name_and_sort_items(cids, cids_used, items, 
change_prod, NULL);
./client/gui-win32/cityrep.c:  for (item = 0; item < cids_used; item++) {
./client/gui-win32/cityrep.c:    iteminfo.dwItemData = items[item].cid;
./client/gui-win32/cityrep.c:  if (cids_used == 0) {
./client/gui-win32/cityrep.c:static void cityrep_change_menu(HWND hWnd, cid cid)
./client/gui-win32/cityrep.c:  bool is_unit = cid_is_unit(cid);
./client/gui-win32/cityrep.c:  int number = cid_id(cid);
./client/gui-win32/cityrep.c:       cid from, to;
./client/gui-win32/cityrep.c:  cid cids[B_LAST + U_LAST];
./client/gui-win32/cityrep.c:  int cids_used;
./client/gui-win32/cityrep.c:  cid selected_cid;
./client/gui-win32/cityrep.c:  selected_cid = -1;
./client/gui-win32/cityrep.c:    selected_cid =
./client/gui-win32/cityrep.c:   cid_encode_from_city((struct city *)
./client/gui-win32/cityrep.c:  cids_used = collect_cids2(cids);
./client/gui-win32/cityrep.c:  name_and_sort_items(cids, cids_used, items, 
FALSE, NULL);
./client/gui-win32/cityrep.c:  for (i = 0; i < cids_used; i++) {
./client/gui-win32/cityrep.c:    ListBox_SetItemData(hLst, id, items[i].cid);
./client/gui-win32/cityrep.c:    if (items[i].cid == selected_cid)
./client/gui-win32/cityrep.c:  cids_used = collect_cids3(cids);
./client/gui-win32/cityrep.c:  name_and_sort_items(cids, cids_used, items, 
TRUE, NULL);
./client/gui-win32/cityrep.c:  for (i = 0; i < cids_used; i++) {
./client/gui-win32/cityrep.c:    ListBox_SetItemData(hLst, id, items[i].cid);
./client/gui-xaw/cityrep.c:    cid cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c:    int cids_used = 0;
./client/gui-xaw/cityrep.c:     cids[cids_used] = cid_encode(FALSE, i);
./client/gui-xaw/cityrep.c:     cids_used++;
./client/gui-xaw/cityrep.c:     cids[cids_used] = cid_encode(TRUE, i);
./client/gui-xaw/cityrep.c:     cids_used++;
./client/gui-xaw/cityrep.c:    name_and_sort_items(cids, cids_used, items, 
TRUE, NULL);
./client/gui-xaw/cityrep.c:    for (i = 0; i < cids_used; i++) {
./client/gui-xaw/cityrep.c:                 INT_TO_XTPOINTER(items[i].cid));
./client/gui-xaw/cityrep.c:    if (cids_used == 0)
./client/gui-xaw/cityrep.c:    cid my_cid = (cid) XTPOINTER_TO_INT(client_data);
./client/gui-xaw/cityrep.c:    unit = cid_is_unit(my_cid);
./client/gui-xaw/cityrep.c:    build_nr = cid_id(my_cid);
./client/gui-xaw/cityrep.c:  cid fr_cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c:  cid to_cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c:  client_change_all(state->fr_cids[state->fr_index],
./client/gui-xaw/cityrep.c:                 state->to_cids[state->to_index]);
./client/gui-xaw/cityrep.c:  cid cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c:  state->fr_count = collect_cids2(cids);
./client/gui-xaw/cityrep.c:  name_and_sort_items(cids, state->fr_count, items, 
FALSE, NULL);
./client/gui-xaw/cityrep.c:    state->fr_cids[i] = items[i].cid;
./client/gui-xaw/cityrep.c:  state->to_count = collect_cids3(cids);
./client/gui-xaw/cityrep.c:  name_and_sort_items(cids, state->to_count, items, 
TRUE, NULL);
./client/gui-xaw/cityrep.c:    state->to_cids[i] = items[i].cid;
./client/gui-xaw/cityrep.c:       && (state->fr_cids[state->fr_index] !=
./client/gui-xaw/cityrep.c:        state->to_cids[state->to_index]));
./client/gui-xaw/wldlg.c:                         int before, cid cid)
./client/gui-xaw/wldlg.c:  int target = cid_id(cid);
./client/gui-xaw/wldlg.c:  bool is_unit = cid_is_unit(cid);
./client/gui-xaw/wldlg.c:  pdialog->worklist_ids[before] = cid;
./client/gui-xaw/wldlg.c:    insert_into_worklist(pdialog, where, 
cid_encode(TRUE, target));
./client/gui-xaw/wldlg.c:    insert_into_worklist(pdialog, where, 
cid_encode(FALSE, target));
./client/gui-xaw/wldlg.c:    cid cid = pdialog->worklist_ids[ret->list_index];
./client/gui-xaw/wldlg.c:    is_unit = cid_is_unit(cid);
./client/gui-xaw/wldlg.c:    id = cid_id(cid);
./common/player.c:    return Q_("?attitude:Genocidal");
./doc/fr/README.cma.fr:sont les contraintes : vous pouvez décider par exemple 
que la cité ne
./server/gamehand.c:  /* For scenarios or dispersion, huts may coincide with 
player starts (in 
./server/unittools.c:     would (here) be summarily disbanded (suicide to 
accomplish their
./vms/freeciv_h.vms:"  font = 
\"-b&h-lucidatypewriter-bold-r-normal-*-10-*-*-*-*-*-*-*\"\n"
./vms/freeciv_h.vms:"  font = 
\"-b&h-lucidatypewriter-bold-r-normal-*-12-*-*-*-*-*-*-*\"\n"
./vms/freeciv_h.vms:"  font = 
\"-b&h-lucidatypewriter-bold-r-normal-*-12-*-*-*-*-*-*-*\"\n"

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