[Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in c
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Subject: |
[Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h |
From: |
"Frédéric Brière" <fbriere@xxxxxxxxxxx> |
Date: |
Thu, 2 Dec 2004 20:32:18 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=11282 >
(Forgot to attach said file, obviously.)
--
Frédéric Brière <*> fbriere@xxxxxxxxxxx
=> <fbriere@xxxxxxxxxx> IS NO MORE: <http://www.abacomsucks.com> <=
./ai/aiunit.c: * shouldn't send already injured units to useless suicide.
./data/freeciv.rc-2.0: font_name = "LucidaTypewriter,Monospace 8"
./data/freeciv.rc-2.0: font_name = "LucidaTypewrite,Monospace 8"
./ChangeLog: Introduces compound ids: A compound id (cid) can hold all
objects
./ChangeLog: achieved by seperation the value set: a cid < B_LAST denotes a
./ChangeLog: improvement (including wonders). A cid >= B_LAST denotes a unit
./ChangeLog: with the unit_type_id of (cid - B_LAST). Compound ids were used
./ChangeLog: Fix bug whereby for scenarios or dispersion, a hut could
coincide
./client/climisc.c:void client_change_all(cid x, cid y)
./client/climisc.c: int fr_id = cid_id(x), to_id = cid_id(y);
./client/climisc.c: bool fr_is_unit = cid_is_unit(x), to_is_unit =
cid_is_unit(y);
./client/climisc.c:cid cid_encode(bool is_unit, int id)
./client/climisc.c:cid cid_encode_from_city(struct city * pcity)
./client/climisc.c: return cid_encode(pcity->is_building_unit,
pcity->currently_building);
./client/climisc.c:void cid_decode(cid cid, bool *is_unit, int *id)
./client/climisc.c: *is_unit = cid_is_unit(cid);
./client/climisc.c: *id = cid_id(cid);
./client/climisc.c:bool cid_is_unit(cid cid)
./client/climisc.c: return (cid >= B_LAST);
./client/climisc.c:int cid_id(cid cid)
./client/climisc.c: return (cid >= B_LAST) ? (cid - B_LAST) : cid;
./client/climisc.c:bool city_can_build_impr_or_unit(struct city *pcity, cid cid)
./client/climisc.c: if (cid_is_unit(cid))
./client/climisc.c: return can_build_unit(pcity, cid_id(cid));
./client/climisc.c: return can_build_improvement(pcity, cid_id(cid));
./client/climisc.c:bool city_unit_supported(struct city *pcity, cid cid)
./client/climisc.c: if (cid_is_unit(cid)) {
./client/climisc.c: int unit_type = cid_id(cid);
./client/climisc.c:bool city_unit_present(struct city *pcity, cid cid)
./client/climisc.c: if (cid_is_unit(cid)) {
./client/climisc.c: int unit_type = cid_id(cid);
./client/climisc.c:bool city_building_present(struct city *pcity, cid cid)
./client/climisc.c: if (!cid_is_unit(cid)) {
./client/climisc.c: int impr_type = cid_id(cid);
./client/climisc.c: Takes an array of compound ids (cids). It will fill out an
array of
./client/climisc.c:void name_and_sort_items(int *pcids, int num_cids, struct
item *items,
./client/climisc.c: for (i = 0; i < num_cids; i++) {
./client/climisc.c: bool is_unit = cid_is_unit(pcids[i]);
./client/climisc.c: int id = cid_id(pcids[i]), cost;
./client/climisc.c: pitem->cid = pcids[i];
./client/climisc.c: qsort(items, num_cids, sizeof(struct item), my_cmp);
./client/climisc.c:int collect_cids1(cid * dest_cids, struct city
**selected_cities,
./client/climisc.c: cid first = append_units ? B_LAST : 0;
./client/climisc.c: cid last = append_units ? game.num_unit_types + B_LAST :
B_LAST;
./client/climisc.c: cid cid;
./client/climisc.c: for (cid = first; cid < last; cid++) {
./client/climisc.c: int id = cid_id(cid);
./client/climisc.c: append |= test_func(pcity, cid);
./client/climisc.c: append |= test_func(selected_cities[i], cid);
./client/climisc.c: dest_cids[items_used] = cid;
./client/climisc.c: Collect the cids of all targets (improvements and units)
which are
./client/climisc.c:int collect_cids2(cid * dest_cids)
./client/climisc.c: int cids_used = 0;
./client/climisc.c: cid cid;
./client/climisc.c: mapping[cid_encode_from_city(pcity)] = TRUE;
./client/climisc.c: for (cid = 0; cid < ARRAY_SIZE(mapping); cid++) {
./client/climisc.c: if (mapping[cid]) {
./client/climisc.c: dest_cids[cids_used] = cid;
./client/climisc.c: cids_used++;
./client/climisc.c: return cids_used;
./client/climisc.c: Collect the cids of all targets (improvements and units)
which can
./client/climisc.c:int collect_cids3(cid * dest_cids)
./client/climisc.c: int cids_used = 0;
./client/climisc.c: dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c: cids_used++;
./client/climisc.c: dest_cids[cids_used] = cid_encode(TRUE, id);
./client/climisc.c: cids_used++;
./client/climisc.c: return cids_used;
./client/climisc.c: Collect the cids of all targets which can be build by this
city or
./client/climisc.c:int collect_cids4(cid * dest_cids, struct city *pcity, bool
advanced_tech)
./client/climisc.c: int cids_used = 0;
./client/climisc.c: dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c: cids_used++;
./client/climisc.c: dest_cids[cids_used] = cid_encode(TRUE, id);
./client/climisc.c: cids_used++;
./client/climisc.c: return cids_used;
./client/climisc.c: Collect the cids of all improvements which are built in the
given city.
./client/climisc.c:int collect_cids5(cid * dest_cids, struct city *pcity)
./client/climisc.c: int cids_used = 0;
./client/climisc.c: dest_cids[cids_used] = cid_encode(FALSE, id);
./client/climisc.c: cids_used++;
./client/climisc.c: return cids_used;
./client/climisc.c: cid cids[U_LAST + B_LAST];
./client/climisc.c: int item, cids_used, wids_used = 0;
./client/climisc.c: cids_used = collect_cids4(cids, pcity, advanced_tech);
./client/climisc.c: name_and_sort_items(cids, cids_used, items, FALSE, pcity);
./client/climisc.c: for (item = 0; item < cids_used; item++) {
./client/climisc.c: cid cid = items[item].cid;
./client/climisc.c: dest_wids[wids_used] = wid_encode(cid_is_unit(cid),
FALSE, cid_id(cid));
./client/climisc.h:typedef int cid;
./client/climisc.h:void client_change_all(cid x, cid y);
./client/climisc.h: * A compound id (cid) can hold all objects a city can build:
./client/climisc.h: * seperation the value set: a cid < B_LAST denotes a
improvement
./client/climisc.h: * (including wonders). A cid >= B_LAST denotes a unit with
the
./client/climisc.h: * unit_type_id of (cid - B_LAST).
./client/climisc.h:cid cid_encode(bool is_unit, int id);
./client/climisc.h:cid cid_encode_from_city(struct city *pcity);
./client/climisc.h:void cid_decode(cid cid, bool *is_unit, int *id);
./client/climisc.h:bool cid_is_unit(cid cid);
./client/climisc.h:int cid_id(cid cid);
./client/climisc.h:bool city_can_build_impr_or_unit(struct city *pcity, cid
cid);
./client/climisc.h:bool city_unit_supported(struct city *pcity, cid cid);
./client/climisc.h:bool city_unit_present(struct city *pcity, cid cid);
./client/climisc.h:bool city_building_present(struct city *pcity, cid cid);
./client/climisc.h: ::cid cid;
./client/climisc.h: cid cid;
./client/climisc.h:void name_and_sort_items(int *pcids, int num_cids, struct
item *items,
./client/climisc.h:int collect_cids1(cid * dest_cids, struct city
**selected_cities,
./client/climisc.h:int collect_cids2(cid * dest_cids);
./client/climisc.h:int collect_cids3(cid * dest_cids);
./client/climisc.h:int collect_cids4(cid * dest_cids, struct city *pcity, bool
advanced_tech);
./client/climisc.h:int collect_cids5(cid * dest_cids, struct city *pcity);
./client/mapctrl_common.c: cid mycid = cid_encode(clipboard_is_unit,
clipboard);
./client/mapctrl_common.c: if (mycid == cid_encode_from_city(pcity)
./client/mapctrl_common.c: || !city_can_build_impr_or_unit(pcity, mycid)) {
./client/gui-gtk/citydlg.c: int changed, total, item, cids_used;
./client/gui-gtk/citydlg.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk/citydlg.c: cids_used = collect_cids5(cids, pdialog->pcity);
./client/gui-gtk/citydlg.c: name_and_sort_items(cids, cids_used, items, FALSE,
pdialog->pcity);
./client/gui-gtk/citydlg.c: for (item = 0; item < cids_used; item++) {
./client/gui-gtk/citydlg.c: int row, id = cid_id(items[item].cid);
./client/gui-gtk/citydlg.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk/citydlg.c: int item, cids_used;
./client/gui-gtk/citydlg.c: cids_used = collect_cids4(cids, pdialog->pcity, 0);
./client/gui-gtk/citydlg.c: name_and_sort_items(cids, cids_used, items, TRUE,
pdialog->pcity);
./client/gui-gtk/citydlg.c: for (item = 0; item < cids_used; item++) {
./client/gui-gtk/citydlg.c: cid cid = items[item].cid;
./client/gui-gtk/citydlg.c: cid_id(cid),
cid_is_unit(cid),
./client/gui-gtk/citydlg.c: row_no,
GINT_TO_POINTER(cid));
./client/gui-gtk/citydlg.c: cid cid = GPOINTER_TO_INT(
./client/gui-gtk/citydlg.c: city_change_production(pdialog->pcity,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk/citydlg.c: cid cid = GPOINTER_TO_INT(
./client/gui-gtk/citydlg.c: int id = cid_id(cid);
./client/gui-gtk/citydlg.c: if (cid_is_unit(cid)) {
./client/gui-gtk/cityrep.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk/cityrep.c: int item, cids_used, num_selected_cities = 0;
./client/gui-gtk/cityrep.c: cids_used = collect_cids1(cids, selected_cities,
./client/gui-gtk/cityrep.c: name_and_sort_items(cids, cids_used, items,
change_prod, NULL);
./client/gui-gtk/cityrep.c: for (item = 0; item < cids_used; item++) {
./client/gui-gtk/cityrep.c:
GINT_TO_POINTER(items[item].cid));
./client/gui-gtk/cityrep.c: if (cids_used == 0) {
./client/gui-gtk/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk/cityrep.c: if (test_func(pcity, cid))
./client/gui-gtk/cityrep.c: bool is_unit = cid_is_unit(cid);
./client/gui-gtk/cityrep.c: int last_request_id = 0, id = cid_id(cid);
./client/gui-gtk/cityrep.c: cid cids[B_LAST + U_LAST];
./client/gui-gtk/cityrep.c: int cids_used;
./client/gui-gtk/cityrep.c: cid selected_cid;
./client/gui-gtk/cityrep.c: selected_cid = -1;
./client/gui-gtk/cityrep.c: selected_cid = cid_encode_from_city(pcity);
./client/gui-gtk/cityrep.c: cids_used = collect_cids2(cids);
./client/gui-gtk/cityrep.c: name_and_sort_items(cids, cids_used, items,
FALSE, NULL);
./client/gui-gtk/cityrep.c: for (i = 0; i < cids_used; i++) {
./client/gui-gtk/cityrep.c: j,
GINT_TO_POINTER(items[i].cid));
./client/gui-gtk/cityrep.c: if (selected_cid == items[i].cid) {
./client/gui-gtk/cityrep.c: cids_used = collect_cids3(cids);
./client/gui-gtk/cityrep.c: name_and_sort_items(cids, cids_used, items,
TRUE, NULL);
./client/gui-gtk/cityrep.c: for (i = 0; i < cids_used; i++) {
./client/gui-gtk/cityrep.c:
GINT_TO_POINTER(items[i].cid));
./client/gui-gtk-2.0/citydlg.c: cid cid;
./client/gui-gtk-2.0/citydlg.c: gtk_tree_model_get(model, &it, 0, &cid,
-1);
./client/gui-gtk-2.0/citydlg.c: city_change_production(pdialog->pcity,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/citydlg.c: int total, item, cids_used;
./client/gui-gtk-2.0/citydlg.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/citydlg.c: cids_used = collect_cids5(cids,
pdialog->pcity);
./client/gui-gtk-2.0/citydlg.c: name_and_sort_items(cids, cids_used, items,
FALSE, pdialog->pcity);
./client/gui-gtk-2.0/citydlg.c: for (item = 0; item < cids_used; item++) {
./client/gui-gtk-2.0/citydlg.c: id = cid_id(items[item].cid);
./client/gui-gtk-2.0/cityrep.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/cityrep.c: int i, item, cids_used;
./client/gui-gtk-2.0/cityrep.c: cids_used = collect_cids1(cids, data,
num_selected, append_units,
./client/gui-gtk-2.0/cityrep.c: cids_used = collect_cids1(cids, NULL, 0,
append_units,
./client/gui-gtk-2.0/cityrep.c: name_and_sort_items(cids, cids_used, items,
city_operation != CO_NONE, NULL);
./client/gui-gtk-2.0/cityrep.c: for (item = 0; item < cids_used; item++) {
./client/gui-gtk-2.0/cityrep.c: cid cid = items[item].cid;
./client/gui-gtk-2.0/cityrep.c: get_city_dialog_production_row(row,
sizeof(buf[0]), cid_id(cid),
./client/gui-gtk-2.0/cityrep.c: cid_is_unit(cid),
NULL);
./client/gui-gtk-2.0/cityrep.c: GINT_TO_POINTER(items[item].cid));
./client/gui-gtk-2.0/cityrep.c:
gtk_widget_set_sensitive(GTK_WIDGET(parent_item), (cids_used > 0));
./client/gui-gtk-2.0/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c: city_change_production(find_city_by_id(id),
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c: (void) city_queue_insert(pcity, -1,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c: (void) city_queue_insert(pcity, 0,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c: (void) city_queue_insert(pcity, 1,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/cityrep.c: cid cid = GPOINTER_TO_INT(data);
./client/gui-gtk-2.0/cityrep.c: if (test_func(pcity, cid)) {
./client/gui-gtk-2.0/cityrep.c:
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:
impr_or_unit_iterate, GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:
GINT_TO_POINTER(cid));
./client/gui-gtk-2.0/cityrep.c:static bool city_building_impr_or_unit(struct
city *pcity, cid cid)
./client/gui-gtk-2.0/cityrep.c: return (cid == cid_encode_from_city(pcity));
./client/gui-gtk-2.0/wldlg.c: cid cid;
./client/gui-gtk-2.0/wldlg.c: cid = cid_encode(pwl->wlefs[i] == WEF_UNIT,
pwl->wlids[i]);
./client/gui-gtk-2.0/wldlg.c: gtk_list_store_set(ptr->dst, &it, 0, (gint)
cid, -1);
./client/gui-gtk-2.0/wldlg.c: gint cid;
./client/gui-gtk-2.0/wldlg.c: gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c: is_unit = cid_is_unit(cid);
./client/gui-gtk-2.0/wldlg.c: id = cid_id(cid);
./client/gui-gtk-2.0/wldlg.c: gint cid;
./client/gui-gtk-2.0/wldlg.c: gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c: city_change_production(ptr->pcity,
cid_is_unit(cid), cid_id(cid));
./client/gui-gtk-2.0/wldlg.c: gint cid, id;
./client/gui-gtk-2.0/wldlg.c: gtk_tree_model_get(model, it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c: is_unit = cid_is_unit(cid);
./client/gui-gtk-2.0/wldlg.c: id = cid_id(cid);
./client/gui-gtk-2.0/wldlg.c: cid cids[U_LAST + B_LAST];
./client/gui-gtk-2.0/wldlg.c: int i, cids_used;
./client/gui-gtk-2.0/wldlg.c: cids_used = collect_cids4(cids, ptr->pcity,
ptr->future);
./client/gui-gtk-2.0/wldlg.c: name_and_sort_items(cids, cids_used, items,
FALSE, ptr->pcity);
./client/gui-gtk-2.0/wldlg.c: for (i = 0; i < cids_used; i++) {
./client/gui-gtk-2.0/wldlg.c: gtk_list_store_set(ptr->src, &it, 0, (gint)
items[i].cid, -1);
./client/gui-gtk-2.0/wldlg.c: if (selected && items[i].cid == id) {
./client/gui-gtk-2.0/wldlg.c: cid cid;
./client/gui-gtk-2.0/wldlg.c: cid = cid_encode(queue.wlefs[i] == WEF_UNIT,
queue.wlids[i]);
./client/gui-gtk-2.0/wldlg.c: gtk_list_store_set(ptr->dst, &it, 0, (gint)
cid, -1);
./client/gui-gtk-2.0/wldlg.c: gint cid;
./client/gui-gtk-2.0/wldlg.c: gtk_tree_model_get(model, &it, 0, &cid, -1);
./client/gui-gtk-2.0/wldlg.c: queue.wlefs[i] = cid_is_unit(cid) ? WEF_UNIT
: WEF_IMPR;
./client/gui-gtk-2.0/wldlg.c: queue.wlids[i] = cid_id(cid);
./client/gui-win32/citydlg.c: cid building_cids[B_LAST+U_LAST];
./client/gui-win32/citydlg.c: int changed, total, item, cids_used;
./client/gui-win32/citydlg.c: cid cids[U_LAST + B_LAST];
./client/gui-win32/citydlg.c: cids_used = collect_cids5(cids, pdialog->pcity);
./client/gui-win32/citydlg.c: name_and_sort_items(cids, cids_used, items,
FALSE, pdialog->pcity);
./client/gui-win32/citydlg.c: for (item = 0; item < cids_used; item++) {
./client/gui-win32/citydlg.c: int row,id = cid_id(items[item].cid);
./client/gui-win32/citydlg.c: pdialog->building_cids[row]=items[item].cid;
./client/gui-win32/citydlg.c: pdialog->id_selected =
cid_id(pdialog->building_cids[i]);
./client/gui-win32/cityrep.c: cid cids[U_LAST + B_LAST];
./client/gui-win32/cityrep.c: int item, cids_used, num_selected_cities = 0;
./client/gui-win32/cityrep.c: cids_used = collect_cids1(cids, selected_cities,
./client/gui-win32/cityrep.c: name_and_sort_items(cids, cids_used, items,
change_prod, NULL);
./client/gui-win32/cityrep.c: for (item = 0; item < cids_used; item++) {
./client/gui-win32/cityrep.c: iteminfo.dwItemData = items[item].cid;
./client/gui-win32/cityrep.c: if (cids_used == 0) {
./client/gui-win32/cityrep.c:static void cityrep_change_menu(HWND hWnd, cid cid)
./client/gui-win32/cityrep.c: bool is_unit = cid_is_unit(cid);
./client/gui-win32/cityrep.c: int number = cid_id(cid);
./client/gui-win32/cityrep.c: cid from, to;
./client/gui-win32/cityrep.c: cid cids[B_LAST + U_LAST];
./client/gui-win32/cityrep.c: int cids_used;
./client/gui-win32/cityrep.c: cid selected_cid;
./client/gui-win32/cityrep.c: selected_cid = -1;
./client/gui-win32/cityrep.c: selected_cid =
./client/gui-win32/cityrep.c: cid_encode_from_city((struct city *)
./client/gui-win32/cityrep.c: cids_used = collect_cids2(cids);
./client/gui-win32/cityrep.c: name_and_sort_items(cids, cids_used, items,
FALSE, NULL);
./client/gui-win32/cityrep.c: for (i = 0; i < cids_used; i++) {
./client/gui-win32/cityrep.c: ListBox_SetItemData(hLst, id, items[i].cid);
./client/gui-win32/cityrep.c: if (items[i].cid == selected_cid)
./client/gui-win32/cityrep.c: cids_used = collect_cids3(cids);
./client/gui-win32/cityrep.c: name_and_sort_items(cids, cids_used, items,
TRUE, NULL);
./client/gui-win32/cityrep.c: for (i = 0; i < cids_used; i++) {
./client/gui-win32/cityrep.c: ListBox_SetItemData(hLst, id, items[i].cid);
./client/gui-xaw/cityrep.c: cid cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c: int cids_used = 0;
./client/gui-xaw/cityrep.c: cids[cids_used] = cid_encode(FALSE, i);
./client/gui-xaw/cityrep.c: cids_used++;
./client/gui-xaw/cityrep.c: cids[cids_used] = cid_encode(TRUE, i);
./client/gui-xaw/cityrep.c: cids_used++;
./client/gui-xaw/cityrep.c: name_and_sort_items(cids, cids_used, items,
TRUE, NULL);
./client/gui-xaw/cityrep.c: for (i = 0; i < cids_used; i++) {
./client/gui-xaw/cityrep.c: INT_TO_XTPOINTER(items[i].cid));
./client/gui-xaw/cityrep.c: if (cids_used == 0)
./client/gui-xaw/cityrep.c: cid my_cid = (cid) XTPOINTER_TO_INT(client_data);
./client/gui-xaw/cityrep.c: unit = cid_is_unit(my_cid);
./client/gui-xaw/cityrep.c: build_nr = cid_id(my_cid);
./client/gui-xaw/cityrep.c: cid fr_cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c: cid to_cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c: client_change_all(state->fr_cids[state->fr_index],
./client/gui-xaw/cityrep.c: state->to_cids[state->to_index]);
./client/gui-xaw/cityrep.c: cid cids[U_LAST + B_LAST];
./client/gui-xaw/cityrep.c: state->fr_count = collect_cids2(cids);
./client/gui-xaw/cityrep.c: name_and_sort_items(cids, state->fr_count, items,
FALSE, NULL);
./client/gui-xaw/cityrep.c: state->fr_cids[i] = items[i].cid;
./client/gui-xaw/cityrep.c: state->to_count = collect_cids3(cids);
./client/gui-xaw/cityrep.c: name_and_sort_items(cids, state->to_count, items,
TRUE, NULL);
./client/gui-xaw/cityrep.c: state->to_cids[i] = items[i].cid;
./client/gui-xaw/cityrep.c: && (state->fr_cids[state->fr_index] !=
./client/gui-xaw/cityrep.c: state->to_cids[state->to_index]));
./client/gui-xaw/wldlg.c: int before, cid cid)
./client/gui-xaw/wldlg.c: int target = cid_id(cid);
./client/gui-xaw/wldlg.c: bool is_unit = cid_is_unit(cid);
./client/gui-xaw/wldlg.c: pdialog->worklist_ids[before] = cid;
./client/gui-xaw/wldlg.c: insert_into_worklist(pdialog, where,
cid_encode(TRUE, target));
./client/gui-xaw/wldlg.c: insert_into_worklist(pdialog, where,
cid_encode(FALSE, target));
./client/gui-xaw/wldlg.c: cid cid = pdialog->worklist_ids[ret->list_index];
./client/gui-xaw/wldlg.c: is_unit = cid_is_unit(cid);
./client/gui-xaw/wldlg.c: id = cid_id(cid);
./common/player.c: return Q_("?attitude:Genocidal");
./doc/fr/README.cma.fr:sont les contraintes : vous pouvez décider par exemple
que la cité ne
./server/gamehand.c: /* For scenarios or dispersion, huts may coincide with
player starts (in
./server/unittools.c: would (here) be summarily disbanded (suicide to
accomplish their
./vms/freeciv_h.vms:" font =
\"-b&h-lucidatypewriter-bold-r-normal-*-10-*-*-*-*-*-*-*\"\n"
./vms/freeciv_h.vms:" font =
\"-b&h-lucidatypewriter-bold-r-normal-*-12-*-*-*-*-*-*-*\"\n"
./vms/freeciv_h.vms:" font =
\"-b&h-lucidatypewriter-bold-r-normal-*-12-*-*-*-*-*-*-*\"\n"
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Jason Short, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Vasco Alexandre da Silva Costa, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Vasco Alexandre da Silva Costa, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Frédéric Brière, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Jason Short, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Frédéric Brière, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Frédéric Brière, 2004/12/01
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Vasco Alexandre da Silva Costa, 2004/12/02
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Frédéric Brière, 2004/12/02
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h,
Frédéric Brière <=
- [Freeciv-Dev] Re: (PR#11282) [C++] typedef / struct member conflict in client/climisc.h, Frédéric Brière, 2004/12/16
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