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[Freeciv-Dev] (PR#11016) 'civ -a' segfaults in gtk-client
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[Freeciv-Dev] (PR#11016) 'civ -a' segfaults in gtk-client

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Subject: [Freeciv-Dev] (PR#11016) 'civ -a' segfaults in gtk-client
From: "jorneg@xxxxxxxxxxx" <jorneg@xxxxxxxxxxx>
Date: Sun, 14 Nov 2004 10:12:43 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11016 >

When you try to login ( './civ -a' ) in a running game with the gtk 
client it segfaults happily. I don't know if this affects other clients. 
But if you do in the pre-game state it does not segfault.

Without '-a' parameter it works as expected.





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