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[Freeciv-Dev] (PR#11012) one more aifill start-dialog bug
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[Freeciv-Dev] (PR#11012) one more aifill start-dialog bug

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Subject: [Freeciv-Dev] (PR#11012) one more aifill start-dialog bug
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 13 Nov 2004 21:06:29 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=11012 >

If player 1 does "start new game", he gets the aifill spinbutton widget.

If player 2 connects to the game, he gets no such widget.

If player 1 changes the spinbutton, the aifill is updated immediately.

If player 2 does /set aifill <x>, player 1's spinbutton is not updated.

This last is a bug.

jason





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