[Freeciv-Dev] (PR#8737) Re: (PR#10857) Too many map shifts with auto cen
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8737 >
Christian Knoke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=10857 >
>
>
> CVS 03 NOV 2004 S2 GTK2
>
> The tile with the active unit is auto centered on the map.
>
> 1. In some cases the map is shifted even though the centered tile does not
> change. See attached savegame, and go through active units with 'w' key.
> The map performs a small shift when a 2 grade veteran is displayed
> instead of a 1 grade veteran.
>
> 2. A map shift is also performed when the (to be centered) tiles are near
> together (2 or 3 tiles away from each other).
>
> These cause many unnecessary map shifts which gives a flurry picture.
It is the same as PR#8737. The panel resizes itself causing the mapview
to resize itself causing the flurry effect. It doesn't happen in
English though, only in German.
I have no idea how to fix this but maybe Vasco does.
jason
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