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[Freeciv-Dev] Re: (PR#10722) Excess amount of unfavorable terrain genera
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[Freeciv-Dev] Re: (PR#10722) Excess amount of unfavorable terrain genera

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To: miky40@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#10722) Excess amount of unfavorable terrain generated by current mapgen code
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 26 Oct 2004 19:06:34 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=10722 >

Mike Jing wrote:

> I tried the patch and indeed the percentages are still the same.  A
> steepness of 5-10 gives reasonable amount of hills and mountains, but
> grasslands and plains remain at around 10% each, and that's simply too
> low.  I would like to see it increased to 25% each as the default.

There should be a "likelihood" for each terrain that comes from the ruleset.

> As I said before, the map is very pretty and quite realistic, but
> there's simply not enough grasslands and plains.  This makes it even
> harder to grow your cities, and thus makes the smallpox problem even
> worse than it already is.  So I suggest an additional parameter be added
> (fertility maybe?) so that players at least have the option to increase
> the amount of favorable terrain.

Also possible.

jason




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