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[Freeciv-Dev] (PR#2521) general effects framework
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[Freeciv-Dev] (PR#2521) general effects framework

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx, vasc@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2521) general effects framework
From: "Jason Short via RT" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 10 Sep 2004 23:24:28 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=2521 >

Here's an update of the effects patch.  Just one small change, needed
for compilation:

diff -u common/effects.h common/effects.h
--- common/effects.h    6 Sep 2004 16:11:48 -0000
+++ common/effects.h    8 Sep 2004 06:05:24 -0000
@@ -172,7 +172,7 @@
       int gov;                                 /* requirement government */
       Impr_Type_id building;                   /* requirement building */
       enum tile_special_type special;          /* requirement special */
-      enum tile_terrain_type terrain;          /* requirement terrain
type */
+      Terrain_type_id terrain;                 //* requirement terrain
type */
     } value;                                   /* requirement value */
   } req;
 };

Attachment: effects20.diff.bz2
Description: application/bzip


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