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[Freeciv-Dev] (PR#9799) PATCH: rewrited adjust_map()
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[Freeciv-Dev] (PR#9799) PATCH: rewrited adjust_map()

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Subject: [Freeciv-Dev] (PR#9799) PATCH: rewrited adjust_map()
From: "Marcelo Burda via RT" <mburda@xxxxxxxxx>
Date: Wed, 1 Sep 2004 13:04:12 -0700
Reply-to: RT_CorrespondAddressNotSet@xxxxxxxxxxxxxx

<URL: http://RT::WebBaseURL.not.configured:80/Ticket/Display.html?id=9799 >

> [jdorje - Mer. Sep. 01 16:19:12 2004]:
> 
> Marcelo Burda wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9799 >
> > 
> > Le mer 01/09/2004 à 17:03, Jason Short a écrit :
> > 
> >><URL: http://rt.freeciv.org/Ticket/Display.html?id=9799 >
> >>
> >>I edited the patch a bit.  Here's the result.
> >>
> >>However there are two problems.
> >>
> >>1.  Swamps are never placed.  This is because the method of placing 
> >>swamps at places where hmap < .6 * maxval means all potential swamp 
> >>tiles are now underwater.  I think the method in current CVS is broken 
> >>too though.
> > 
> > this is fixed in the next patch, i can do something now but as this
> > proble apear only if landmass > 60% default is 35%!! may the best is to
> > do to the next patch
> 
> It shows up if the landmass is 40% or less, which it usually is.
> 
i test cvs and this bug is not related to this patch. anyway it is fixed
by 9627. i am try but is too much work, to do it ok in this patch
Marcelo.


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