[Freeciv-Dev] Re: mountains versus plateaus
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On Tue, 24 Aug 2004, Jason Dorje Short wrote:
> This gen5 continent is full of mountains.
> In real life though these wouldn't be mountains. A flat plateau is
> still flat, no matter how high it is. SMAC had a reasonable model of
> this with altitude being a measurable and visible part of the terrain.
> But even with a simpler model we can do better.
> Terrain placement depends on rockiness (or perhaps slope), temperature,
> and moisture. However none of these are independent values.
> Temperature depends on lattitude but also on altitude. Moisture depends
> on nearby bodies of water, nearby wind blockers (mountains), prevailing
> wind direction, and pure altitude. Rockiness/slope can perhaps be
> determined solely by comparing the altitude of this tile to that of
> adjacent tiles.
Ross' mapgen did something along these lines.
> In some cases altitude itself _might_ be a factor in terrain placement.
> Swamp and grassland _may_ be limited to lowlands. Of course ocean
I also thought that swamp can only form on level ground, before I went
hiking in Scottish Highlands.