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[Freeciv-Dev] (PR#9798) PATCH assign_continent_number_count size of cont
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[Freeciv-Dev] (PR#9798) PATCH assign_continent_number_count size of cont

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To: mburda@xxxxxxxxx
Subject: [Freeciv-Dev] (PR#9798) PATCH assign_continent_number_count size of continents
From: "Mateusz Stefek" <mstefek@xxxxxxxxx>
Date: Sat, 28 Aug 2004 01:46:48 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9798 >

> [mburda - Sat Aug 28 08:36:00 2004]:
> 
> Le sam 28/08/2004 à 09:40, Mateusz Stefek a écrit :
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9798 >
> > 
> > > [mburda - Fri Aug 27 21:16:35 2004]:
> >  
> > 
> > > My objective is to avoid too small ones, as 1-3 one, my code
delete any
> > > ones less than 7, but if you think it is interesting to precerve its i
> > > do something interesting for tiny isle and i can extend it to lacs
> > > 
> > > a tiny isle is not delete if it can grown a little.
> > 
> > If I understand you correct, you want to remove each island which is
> > smaller that 7 tiles?
> > What the hell for?
> > --
> > mateusz
> > 
> Ups non, isles of 1 tiles grownd to 2 if possible or are deleted
> lacs less 7 are deleted, but i think reduce this number for tiny maps,
> any way lacs of 1 tiles has to be deleted anyway 
> 
Anyway, even if it goes into mapgen code, you shouldn't assume nothing
about map in maphand.c, because sceanarious may be crazy.
--
mateusz


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