Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2004:
[Freeciv-Dev] Re: (PR#9763) Not fair: get_defender() fallbacs to tile ar
Home

[Freeciv-Dev] Re: (PR#9763) Not fair: get_defender() fallbacs to tile ar

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9763) Not fair: get_defender() fallbacs to tile arrival time when selecting between equal units.
From: "Mike Kaufman" <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 22 Aug 2004 16:35:28 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9763 >

On Sun, Aug 22, 2004 at 04:16:15PM -0700, Jason Short wrote:
> 
> The algorithm is easy.  The problem is the result is not reproducable. 
> get_defender() called on the same tile twice may not return the same 
> defender.  This could be a problem for the AI or server code.  It would 
> certainly be confusing for the client (mapview popup).

should be reproducable. after all, randseed is saved and that's how we
choose?

-mike




[Prev in Thread] Current Thread [Next in Thread]