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[Freeciv-Dev] Re: (PR#8394) Another stab at diplomacy
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[Freeciv-Dev] Re: (PR#8394) Another stab at diplomacy

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#8394) Another stab at diplomacy
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 1 Aug 2004 19:28:22 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >

Com013 wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >
> 
> Per I. Mathisen wrote:
> 
>>Notice how server votes and diplomacy are handled within a single turn.
> 
> 
> Why is this necessary?
> 
> I would like the meeting dialog popping up automatically, but instead 
> you can see a diplomat with the other player's flag.
> When you click on the diplomat (where can we put it? How about adding a 
> toolbar?) you can see the dialog just as usual. You can close the dialog 
> without cancelling the meeting and later get it back by clicking on the 
> diplomat again.
> 
> When the other player changes something at the treaty or accepts it 
> while you do not have the dialog open, the diplomat button should be 
> changed - maybe add a plus to it (the diplomat is "transporting" new 
> infotmations ;-) ).
> 
> This would just require changing the client while the gameplay could 
> stay the same.

Can we all agree that the dipldialog should not popup automatically?  A 
diplomacy patch could start by fixing that (which will be harder than it 
sounds; some design work is involved).

jason




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