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[Freeciv-Dev] Re: Using turn_start_notify() agent callback
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[Freeciv-Dev] Re: Using turn_start_notify() agent callback

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Using turn_start_notify() agent callback
From: "Guillermo Lopez Alejos" <100030179@xxxxxxxxxxxxxxx>
Date: Sun, 1 Aug 2004 11:42:48 +0200 (CEST)

I've been taking a look at agents code.

Puppeteer is initialized correctly. I've checked that the pointer to
exec_turn_start_notify() is correct in the agents.entries data structure. 

The turn start notify call for puppeteer seems to be enqueued correctly
(I haven't checked the data structures), but I think it's never removed
from the queue and then called.

Could it be a bug in the queueing code?

--
Guillermo López Alejos - N.I.A. 100030179
Universidad Carlos III de Madrid
Ingeniería Técnica en Informática de Gestión




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