[Freeciv-Dev] Re: (PR#9557) Inland city builds coastal defense
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[Freeciv-Dev] Re: (PR#9557) Inland city builds coastal defense |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Fri, 30 Jul 2004 03:37:09 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >
On Fri, Jul 30, 2004 at 03:29:17AM -0700, Mateusz Stefek wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >
>
> On 2004-07-30 11:48:23, Christian Knoke wrote:
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >
> >
> >
> > CVS 30 JUL 2004 GTK2
> >
> > An inland AI city builds a coastal defence. Inside is a submarine.
> >
> Where?
Trabzon ...
> All cities that build costal defence have at least one ocean
> square next to them.
*blush* must have overseen that single tile ocean.
Trash this please.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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