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[Freeciv-Dev] Re: (PR#9557) Inland city builds coastal defense

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Subject: [Freeciv-Dev] Re: (PR#9557) Inland city builds coastal defense
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Fri, 30 Jul 2004 03:30:50 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >

On Fri, Jul 30, 2004 at 03:13:47AM -0700, Mateusz Stefek wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >
> 
> On 2004-07-30 11:48:23, Christian Knoke wrote:
> > 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=9557 >
> > 
> > 
> > CVS 30 JUL 2004 GTK2
> > 
> > An inland AI city builds a coastal defence. Inside is a submarine.
> > 
> > The game had been started on JUL 21. The savegame had been created
> > today.
> What do you mean? 

I have started the game then, and continued it when there was time.

> Do you have a savegame created on Jul 21st?

I have savegames from 21st, 24th, 29th, and 30th of July.

> > Is this because of the savegame format change? If not, what else do
> > you need
> 
> At least nothing related to units has been changed since Jul 21st.
> 
> > to track down?

The first savegame with a coastal unit for Trabzon is bigriv+0660.sav.gz

-rw-r--r--    1 chris    chris       65694 2004-07-24 13:28 bigriv+0655.sav.gz
-rw-r--r--    1 chris    chris       65759 2004-07-24 13:30 bigriv+0655m.sav.gz
-rw-r--r--    1 chris    chris       66054 2004-07-24 18:16 bigriv+0660.sav.gz

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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