[Freeciv-Dev] Re: (PR#7123) [FS#14]
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
The FS library seems to be written bpp agnostic - it leaves it up to the
backend plugin to figure out which bpp depth to run in. Is this really a
good idea?
Related, be_common_24.c|h is used by the SDL backend, but the SDL backend
can use any bit depth. How does that work? AFAICT, the SDL backend does
not really need the be_common_24 code, only the structs, which despite
what a comment says, is not specific for 24bpp.
I think the same holds for most relevant backends these days, since most
systems have advanced drawing functions built in (DirectX, Quartz etc).
- Per
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Per Inge Mathisen, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Per Inge Mathisen, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Vasco Alexandre da Silva Costa, 2004/07/15
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/16
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Christian Knoke, 2004/07/16
- [Freeciv-Dev] Re: (PR#7123) [FS#14],
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Per I. Mathisen, 2004/07/22
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Per I. Mathisen, 2004/07/22
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/23
- [Freeciv-Dev] Re: (PR#7123) [FS#14], Raimar Falke, 2004/07/23
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