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[Freeciv-Dev] Re: No diplomacy in timeout games? (PR#8394)
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[Freeciv-Dev] Re: No diplomacy in timeout games? (PR#8394)

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: No diplomacy in timeout games? (PR#8394)
From: "Genevieve Gracian" <ggracian@xxxxxxx>
Date: Sun, 18 Jul 2004 15:22:03 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >

On Sun, 18 Jul 2004 14:56:51 -0700
"Per Inge Mathisen" <per@xxxxxxxxxxx> wrote:

> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >
> 
> On Sun, 18 Jul 2004, Per Inge Mathisen wrote:
> > A real solution to the timeout problem is to simply ban diplomacy in
> > timeout games, but this is draconian.
> 
> Or maybe it isn't? After all, it is only in pubserver-like games that you
> need a timeout, and in such games, diplomacy is not much used anyway, and
> disallowing it would help against the 'everyone gangs up on the best
> player' problem, too.

diplo 4 as default?
Why not? It's a quite understandable rule.

-- 
G. Gracian




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