[Freeciv-Dev] No diplomacy in timeout games? (PR#8394)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >
On Sun, 18 Jul 2004, Per Inge Mathisen wrote:
> A real solution to the timeout problem is to simply ban diplomacy in
> timeout games, but this is draconian.
Or maybe it isn't? After all, it is only in pubserver-like games that you
need a timeout, and in such games, diplomacy is not much used anyway, and
disallowing it would help against the 'everyone gangs up on the best
player' problem, too.
Comments?
- Per
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