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[Freeciv-Dev] No diplomacy in timeout games? (PR#8394)
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[Freeciv-Dev] No diplomacy in timeout games? (PR#8394)

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] No diplomacy in timeout games? (PR#8394)
From: "Per Inge Mathisen" <per@xxxxxxxxxxx>
Date: Sun, 18 Jul 2004 14:56:51 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8394 >

On Sun, 18 Jul 2004, Per Inge Mathisen wrote:
> A real solution to the timeout problem is to simply ban diplomacy in
> timeout games, but this is draconian.

Or maybe it isn't? After all, it is only in pubserver-like games that you
need a timeout, and in such games, diplomacy is not much used anyway, and
disallowing it would help against the 'everyone gangs up on the best
player' problem, too.

Comments?

  - Per




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