[Freeciv-Dev] more server crashes in cvs-Jul-17
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Hi,
I experience strange server crashes with freeciv-cvs-Jul-17
config options are: --prefix=/export/local/ --enable-client=gtk
--enable-debug=yes --with-readline
or all the same: --prefix=/export/local/ --enable-client=gtk
uname -a
Linux love 2.4.22-ck2 #15 Wed Nov 5 02:11:08 MST 2003 i686 unknown
gdb ./server/civserver
(gdb) run
Starting program: /export1/freeciv/freeciv-cvs-Jul-17.mod/server/civserver
This is the server for Freeciv version 1.14.99-devel
You can learn a lot about Freeciv at http://www.freeciv.org/
1: setsockopt failed: No such device
2: Now accepting new client connections.
For introductory help, type 'help'.
>
2: Connection request from horsh from love
2: c1 has client version 1.14.99-devel
2: horsh has connected from love.
> start
Starting game.
>
2: Loading rulesets
>
Program received signal SIGSEGV, Segmentation fault.
make_rivers () at mapgen.c:1001
1001 whole_map_iterate(x1, y1) {
(gdb) where
#0 make_rivers () at mapgen.c:1001
Cannot access memory at address 0x0
(gdb) list
996 " Starting to make it.",
997 x, y);
998
999 /* Try to make a river. If it is OK, apply it to the map. */
1000 if (make_river(x, y)) {
1001 whole_map_iterate(x1, y1) {
1002 if (TEST_BIT(rmap(x1, y1), RS_RIVER)) {
1003 enum tile_terrain_type t = map_get_terrain(x1, y1);
1004
1005 if (!terrain_has_flag(t, TER_CAN_HAVE_RIVER)) {
(gdb)
I have seen some "server crash" messages on freeciv-dev recently, so this could
be connected.
But this time I do not use saved game. I just connect a user, "start", et
voila.
nikodimka
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