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[Freeciv-Dev] Re: (PR#6258) Suggestion: obsolete wonders should do *some
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[Freeciv-Dev] Re: (PR#6258) Suggestion: obsolete wonders should do *some

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6258) Suggestion: obsolete wonders should do *something*
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 16 Jul 2004 12:27:31 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6258 >

On Thu, Jul 15, 2004 at 09:54:01PM -0700, Mike Jing wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6258 >
> 
> >However IMO giving 3 gold per turn is a fairly mediocre thing for them
> >to do.
> 
> Agreed.  It has no gameplay significance whatsoever.  I guess you can
> think of it as income from tourism.  :-)

Think when we add something we should add it somewhere else .. what is
with raising the base-trade for traderoutes?

So when you build traderoutes in cities with obsoleted wonders you get a
bonus.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.




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