[Freeciv-Dev] Re: (PR#9362) use impr->sabotage value
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[Freeciv-Dev] Re: (PR#9362) use impr->sabotage value |
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"Jason Dorje Short" <jdorje@xxxxxxxxxxx> |
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Tue, 13 Jul 2004 14:21:24 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9362 >
Jason Dorje Short wrote:
> The code right now gives 50% resistance to city walls or any city in the
> capital. The effects code I think gives 50% resistance to any building
> in a city with city walls. I assume the latter is wrong but I can't say
> for sure. Either way this should just be a matter of fiddling with the
> rulesets (giving city walls either EFT_SPY_RESISTANT or just a reduced
> sabotage value).
This is wrong. The effects patch does it the same way I did, by giving
city walls sabotage==50.
> There's also a bug in the effects patch, whereby the "protected"
> buildings were given a flat 50% vulnerability even if this meant their
> vulnerability was increased. This is bad. This is why I think the
> patch needs to be split up to get sufficient scrutiny.
This is still a bug.
jason
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