[Freeciv-Dev] Re: (PR#9348) debug syntax
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >
Per Inge Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >
>
> On Mon, 12 Jul 2004, Jason Dorje Short wrote:
>
>>Mike Kaufman wrote:
>>
>>><URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >
>>>
>>>On Mon, Jul 12, 2004 at 07:12:11AM -0700, Christian Knoke wrote:
>>>
>>>
>>>>debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> ]
>>>
>>>
>>>um, doesn't this ([]) denote that all arguments are optional? Is that
>>>right?
>>
>>So I would have thought.
>
>
> Got any better alternatives?
Don't use <> or [] since these mean something else. Instead use () or
nothing at all.
debug ( player <player> | city <x> <y> | units <x> <y> | unit <id> )
debug player <player> | city <x> <y> | units <x> <y> | unit <id>
jason
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Per Inge Mathisen, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Christian Knoke, 2004/07/12
- [Freeciv-Dev] (PR#9348) debug syntax, Jason Short, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Christian Knoke, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Mike Kaufman, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Jason Dorje Short, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Per Inge Mathisen, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Mike Kaufman, 2004/07/12
- [Freeciv-Dev] Re: (PR#9348) debug syntax,
Jason Dorje Short <=
- [Freeciv-Dev] Re: (PR#9348) debug syntax, Christian Knoke, 2004/07/12
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