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[Freeciv-Dev] Re: (PR#9348) debug syntax
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[Freeciv-Dev] Re: (PR#9348) debug syntax

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9348) debug syntax
From: "Jason Dorje Short" <jdorje@xxxxxxxxxxx>
Date: Mon, 12 Jul 2004 11:12:22 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >

Per Inge Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >
> 
> On Mon, 12 Jul 2004, Jason Dorje Short wrote:
> 
>>Mike Kaufman wrote:
>>
>>><URL: http://rt.freeciv.org/Ticket/Display.html?id=9348 >
>>>
>>>On Mon, Jul 12, 2004 at 07:12:11AM -0700, Christian Knoke wrote:
>>>
>>>
>>>>debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> ]
>>>
>>>
>>>um, doesn't this ([]) denote that all arguments are optional? Is that
>>>right?
>>
>>So I would have thought.
> 
> 
> Got any better alternatives?

Don't use <> or [] since these mean something else.  Instead use () or 
nothing at all.

debug ( player <player> | city <x> <y> | units <x> <y> | unit <id> )
debug player <player> | city <x> <y> | units <x> <y> | unit <id>

jason




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