[Freeciv-Dev] (PR#9347) Re: Re: Paratroopers problem
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[Freeciv-Dev] (PR#9347) Re: Re: Paratroopers problem |
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"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Mon, 12 Jul 2004 02:45:59 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9347 >
Filing to rt
On Sun, Jul 11, 2004 at 12:09:50AM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
>
> > if (get_transporter_occupancy(punit) > 0) {
> > notify_player_ex(pplayer, punit->x, punit->y, E_NOEVENT,
> > _("Game: You cannot paradrop a transporter unit."));
> > }
> >
> >What does this message mean, is it correct? "transported unit"? Why?
> >
> >A paratrooper cannot transport anything. A paratrooper needs to be inside a
> >city in order to paradrop.
>
> You cannot drop a unit that is transporting other units. So if you add
> the paradrop flag to some transporter unit in the ruleset, you won't be
> able to paradrop if it's carrying units. Except...
So the message is buggy, it should read "You cannot paradrop a unit that is
transporting other units."
> >Also, return FALSE; missing?
>
> So it would seem.
Another bug.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv-Dev] (PR#9347) Re: Re: Paratroopers problem,
Christian Knoke <=
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