[Freeciv-Dev] Re: (PR#8522) historian agent copies units badly
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8522 >
On Thu, Apr 15, 2004 at 03:00:37PM -0700, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8522 >
>
> The historian "agent" copies units by doing:
>
> *pold_unit = *punit;
>
> but this isn't safe since some of the fields of the unit are pointers to
> allocated memory. If punit is deallocated this will give memory
> corruption when pold_unit is accessed.
>
> The only alternative is a copy_unit function:
I agree but we should name this unit_clone.
Raimar
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