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[Freeciv-Dev] (PR#8487) RFC: hex tilesets
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[Freeciv-Dev] (PR#8487) RFC: hex tilesets

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Subject: [Freeciv-Dev] (PR#8487) RFC: hex tilesets
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 13 Apr 2004 13:55:14 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8487 >

> [rwetmore@xxxxxxxxxxxx - Tue Apr 13 14:04:13 2004]:

> [...]
> > A good way to test this would be to get the code running.  Then you
> > could edit the top-level tilespec values and see how the hexagon
> looked
> > (in the map grid) without actually making any new tiles.
> 
> Yes.

This patch should do it.

jason

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