[Freeciv-Dev] Re: (PR#8482) heights in gtk2 production dialog
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8482 >
On Sat, 10 Apr 2004, Daniel L Speyer wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8482 >
>
> The current setup of the worklist windows (NORMAL_TILE_HEIGHT whether it
> needs it or not) in gtk2 uses an awful lot of empty space. It makes it
> more necessary to scroll and is (IMHO) ugly. This patch auto-detects
> units' actual heights and uses them.
I looked at your patch again and noticed it does not have a fixed row
height.
The row height is fixed for a reason: if the size is fixed you can
predictably point and click at something without looking well at it. It is
user disturbing and counter productive to have a chaotic misaligned user
interface. At best I may compromise and provide for a gamut of different
fixed sub-category heights. i.e. a fixed height for buildings, another
for units. But doing it more or less randomly on each unit is
sub-optimal.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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