[Freeciv-Dev] Re: (PR#3712) City choose production dialog
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=3712 >
On Fri, 2 Apr 2004, Raimar Falke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=3712 >
>
> > Even better, add icons instead. It would still be nice to make redundant
> > buildings and obsolete wonders be displayed differently, say, using an
> > italic font. This patch adds icon support.
>
> While I didn't test Daniel's patch I think that the list would be
> faster to grasp if line's background is changed. But not to the full
> colors like COLOR_STD_BLUE but some light versions of them.
For one, the color change does not tell you as much information as the
icon. For another, colors are always a bad idea because you may have
clashes with GUI themes.
> Bug: I get a striked through diplomat. I think you missed a "!is_unit"
> in the second half of cell_render_func.
>
> A bad thing: The list uses a lot of space. You almost always have to
> scroll.
Would making the icons optional be a satisfactory solution?
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog, Raimar Falke, 2004/04/02
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog,
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog, Raimar Falke, 2004/04/02
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog, Vasco Alexandre da Silva Costa, 2004/04/02
- [Freeciv-Dev] (PR#3712) City choose production dialog, Vasco Alexandre da Silva Costa, 2004/04/02
- [Freeciv-Dev] (PR#3712) City choose production dialog, Vasco Alexandre da Silva Costa, 2004/04/02
- [Freeciv-Dev] (PR#3712) City choose production dialog, Vasco Alexandre da Silva Costa, 2004/04/02
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog, Raimar Falke, 2004/04/03
- [Freeciv-Dev] Re: (PR#3712) City choose production dialog, Jason Short, 2004/04/04
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