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[Freeciv-Dev] Re: (PR#3712) City choose production dialog
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[Freeciv-Dev] Re: (PR#3712) City choose production dialog

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To: dspeyer@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#3712) City choose production dialog
From: "Vasco Alexandre da Silva Costa" <vasc@xxxxxxxxxxxxxx>
Date: Fri, 2 Apr 2004 12:14:35 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=3712 >

On Fri, 2 Apr 2004, Raimar Falke wrote:

> <URL: http://rt.freeciv.org/Ticket/Display.html?id=3712 >
>
> > Even better, add icons instead. It would still be nice to make redundant
> > buildings and obsolete wonders be displayed differently, say, using an
> > italic font. This patch adds icon support.
>
> While I didn't test Daniel's patch I think that the list would be
> faster to grasp if line's background is changed. But not to the full
> colors like COLOR_STD_BLUE but some light versions of them.

For one, the color change does not tell you as much information as the
icon. For another, colors are always a bad idea because you may have
clashes with GUI themes.

> Bug: I get a striked through diplomat. I think you missed a "!is_unit"
> in the second half of cell_render_func.
>
> A bad thing: The list uses a lot of space. You almost always have to
> scroll.

Would making the icons optional be a satisfactory solution?

---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa






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