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March 2004: [Freeciv-Dev] Re: New FS screen shots |
[Freeciv-Dev] Re: New FS screen shots[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Morgan Jones wrote: On 15/03/2004, you wrote:On Mon, Mar 15, 2004 at 06:58:38PM +1300, Morgan Jones wrote:On 14/03/2004, you wrote: I implemented the focus tile and focus item. All the time a tile is focused (get a red border). A thought: The red border idea won't work easily for isometric view as units and city graphics are often taller than the actual diamond shaped tile.To be honest: I haven't put much thought into isometric view. But you are right. Any ideas? Take a look at gui-sdl. You may have to look at an older version since the current one won't compile. It has a spinning circle underneath (in 3d) the unit. This means part of the circle is in front of and part is behind the unit (actually the whole thing may be "behind"). This is something that shouldn't be gui-specific; it should be part of the drawing code in mapview_common (except this drawing code isn't in mapview_common yet; see PR#3572). jason
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