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[Freeciv-Dev] (PR#7373) Long lines with many spaces
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[Freeciv-Dev] (PR#7373) Long lines with many spaces

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#7373) Long lines with many spaces
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 2 Feb 2004 06:58:24 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7373 >


Some files contain long long lines with trailing spaces. The attached
patch removed them.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "Despite all the medical advances of the 20th century, the mortality 
  rate remains unchanged at 1 death per person."

Index: client/clinet.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/clinet.c,v
retrieving revision 1.94
diff -u -u -r1.94 clinet.c
--- client/clinet.c     2004/01/25 13:55:14     1.94
+++ client/clinet.c     2004/02/02 14:55:47
@@ -843,7 +843,7 @@
     pserver->status = mystrdup(status);
     pserver->players = mystrdup(players);
     pserver->metastring = mystrdup(metastring);
-                                                                               
 
+
     server_list_insert(lan_servers, pserver);
   } else {
     return lan_servers;
Index: client/gui-gtk-2.0/diplodlg.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/gui-gtk-2.0/diplodlg.c,v
retrieving revision 1.17
diff -u -u -r1.17 diplodlg.c
--- client/gui-gtk-2.0/diplodlg.c       2004/01/31 17:52:40     1.17
+++ client/gui-gtk-2.0/diplodlg.c       2004/02/02 14:55:47
@@ -365,7 +365,7 @@
     gtk_widget_show_all(item);
   }
 }
-                                                                               
 
+
 /****************************************************************
 ...
 *****************************************************************/
@@ -550,10 +550,10 @@
 
   menubar = gtk_menu_bar_new();
   gtk_table_attach_defaults(GTK_TABLE(table), menubar, 1, 2, 1, 2);
-                                                                               
 
+
   menu = gtk_menu_new();
   pdialog->menu0 = menu;
-                                                                               
 
+
   menuitem = gtk_image_menu_item_new_with_mnemonic(_("_Add Clause..."));
   gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(menuitem),
                                gtk_image_new_from_stock(GTK_STOCK_ADD,
@@ -562,8 +562,8 @@
   gtk_menu_shell_append(GTK_MENU_SHELL(menubar), menuitem);
   g_object_set_data(G_OBJECT(menu), "plr", plr0);
   g_signal_connect(menu, "show", G_CALLBACK(popup_add_menu), pdialog);
-                                                                               
 
 
+
   /* them. */
   vbox = gtk_vbox_new(FALSE, 18);
   gtk_container_set_border_width(GTK_CONTAINER(vbox), 2);
@@ -606,10 +606,10 @@
 
   menubar = gtk_menu_bar_new();
   gtk_table_attach_defaults(GTK_TABLE(table), menubar, 1, 2, 1, 2);
-                                                                               
 
+
   menu = gtk_menu_new();
   pdialog->menu1 = menu;
-                                                                               
 
+
   menuitem = gtk_image_menu_item_new_with_mnemonic(_("_Add Clause..."));
   gtk_image_menu_item_set_image(GTK_IMAGE_MENU_ITEM(menuitem),
                                gtk_image_new_from_stock(GTK_STOCK_ADD,
Index: client/gui-gtk-2.0/repodlgs.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/gui-gtk-2.0/repodlgs.c,v
retrieving revision 1.40
diff -u -u -r1.40 repodlgs.c
--- client/gui-gtk-2.0/repodlgs.c       2004/01/31 17:52:40     1.40
+++ client/gui-gtk-2.0/repodlgs.c       2004/02/02 14:55:48
@@ -1289,7 +1289,7 @@
     N_("Literacy\n(%)"), 
     N_("Spaceship\n")
   };
-                                                                               
 
+
   static GType model_types[NUM_SCORE_COLS] = {
     G_TYPE_STRING,
     G_TYPE_INT,
Index: common/aicore/aisupport.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/aisupport.c,v
retrieving revision 1.2
diff -u -u -r1.2 aisupport.c
--- common/aicore/aisupport.c   2003/11/15 14:38:07     1.2
+++ common/aicore/aisupport.c   2004/02/02 14:55:48
@@ -4,17 +4,17 @@
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2, or (at your option)
    any later version.
-                                                                               
 
+
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
 ***********************************************************************/
-                                                                               
 
+
 #ifdef HAVE_CONFIG_H
 #include <config.h>
 #endif
-                                                                               
 
+
 #include "city.h"
 #include "game.h"
 #include "map.h"
Index: common/aicore/aisupport.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/aisupport.h,v
retrieving revision 1.1
diff -u -u -r1.1 aisupport.h
--- common/aicore/aisupport.h   2003/08/08 22:11:42     1.1
+++ common/aicore/aisupport.h   2004/02/02 14:55:48
@@ -4,7 +4,7 @@
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2, or (at your option)
    any later version.
-                                                                               
 
+
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
Index: data/default/units.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/units.ruleset,v
retrieving revision 1.52
diff -u -u -r1.52 units.ruleset
--- data/default/units.ruleset  2004/01/11 17:45:05     1.52
+++ data/default/units.ruleset  2004/02/02 14:55:49
@@ -30,18 +30,18 @@
 
 ; What are the names of the levels?
 veteran_names = _("green"), _("veteran")
-                                                                               
 
+
 ; The percentage chance of increasing level through combat
 veteran_raise_chance = 50, 0
-                                                                               
 
+
 ; Power factors are as a percentage.
 ; +50% is represented by 150
 veteran_power_fact = 100, 150
-                                                                               
 
+
 ; The percentage chance of a settler/engineer increasing level through
 ; performing useful work (per turn)
 veteran_work_raise_chance = 0, 0
-                                                                               
 
+
 ; The chances of a trireme being lost at sea when not adjacent to a
 ; land tile.
 veteran_highseas_loss_pct = 0, 0, 0, 0
Index: data/isotrident/units.spec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/isotrident/units.spec,v
retrieving revision 1.5
diff -u -u -r1.5 units.spec
--- data/isotrident/units.spec  2004/01/10 15:30:09     1.5
+++ data/isotrident/units.spec  2004/02/02 14:55:49
@@ -77,7 +77,7 @@
   2, 14, "u.worker"
 
 ; Veteran Levels: up to 9 military honors for experienced units
-                                                                               
 
+
   3, 10, "unit.vet_0"
   3, 0, "unit.vet_1"
   3, 1, "unit.vet_2"
Index: data/trident/tiles.spec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/trident/tiles.spec,v
retrieving revision 1.13
diff -u -u -r1.13 tiles.spec
--- data/trident/tiles.spec     2003/11/20 22:05:26     1.13
+++ data/trident/tiles.spec     2004/02/02 14:55:50
@@ -455,7 +455,7 @@
  17,  9, "city.t_food_9"
 
 ; Veteran Levels: up to 9 military honors for experienced units
-                                                                               
 
+
  17, 10, "unit.vet_0"
  17, 11, "unit.vet_1"
  17, 12, "unit.vet_2"

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