[Freeciv-Dev] Re: (PR#7344) Expanded Orders
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[Freeciv-Dev] Re: (PR#7344) Expanded Orders |
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"Arnstein Lindgard" <a-l@xxxxxxx> |
Date: |
Sun, 1 Feb 2004 01:03:02 -0800 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7344 >
On Sat, 31 Jan 2004 19:05:16 -0800 Raimar Falke wrote:
>
> What is ORDER_NONE?
It's convenient and more explicit for a default in savegame, and
in a couple of places in client as with:
hover_mission = ORDER_NONE
just like
hover_state = HOVER_NONE
instead of ORDER_LAST.
>
> > + /* "Actions" not technically "activities". */
>
> You mean:
>
> One-shot actions are not part of "enum unit_activity".
>
> ?
Yes I suppose they all have instant duration, I'll change the
comment.
> > +/* For client to determine which sprite to display. */
> > +enum movement_type {
> > + GOTO_ORDERS, PATROL_ORDERS, STATIONARY_ORDERS
> > +};
>
> The values should get a prefix.
I'll put ORDERS first then?
> > + /* Information for client to display sprites correctly. */
> > + enum unit_orders mission; /* The last order in the list. */
> > + enum movement_type move_type; /* Goto, Patrol, Stationary. */
>
> I really don't like this. We should really send the order list back to
> the client. We agreed on this before and the above is only a kludge
> around this.
Jason, do we agree to send the list back? Should be quick to change.
Arnstein
- [Freeciv-Dev] Re: (PR#7344) Expanded Orders,
Arnstein Lindgard <=
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