[Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_c
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Subject: |
[Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Wed, 14 Jan 2004 15:13:55 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7236 >
> > I've made them into
> > unit_build_value(),
> > unit_buy_value(),
> > unit_disband_value(),
>
> > improvement_build_value(),
> > improvement_buy_value(), and
> > improvement_sell_value().
>
> I'm not a native speaker but shouldn't this *_build_cost() and
> *_buy_cost()?
>
I chose *_value() names because the original functions I replaced were
of the form *_value() and I wanted to stay consistent with that.
Also, using *_build_cost() implies that the function is simply a
passthrough to the build_cost variables in the unit_type and impr_type
structs, which they are not in my accelerated production patch.
Perhaps *_build_shields() and *_buy_gold()? That almost sounds
redundant, though.
-James Canete
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