[Freeciv-Dev] Re: (PR#7236) removal of most direct references tobuild_co
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[Freeciv-Dev] Re: (PR#7236) removal of most direct references tobuild_cost |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Tue, 13 Jan 2004 10:10:47 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7236 >
And...I think I'm finished.
I'm not sure if I redirected every call properly, but save games from an
autogame DO match.
A lot of it isn't pretty, though. I basically made little messy patches
over what was supposed to be fairly straightforward code, which used
a unit_type->build_cost or a impr_type->build cost directly.
Now, to implement accelerated production...
-James Canete
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build_cost-ref-removal4.diff
Description: Binary data
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, Raimar Falke, 2004/01/13
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references tobuild_cost,
James Canete <=
- [Freeciv-Dev] Re: (PR#7236) removal of most direct referencesto build_cost, James Canete, 2004/01/13
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, Mike Kaufman, 2004/01/13
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, Raimar Falke, 2004/01/14
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, James Canete, 2004/01/14
- [Freeciv-Dev] (PR#7236) removal of most direct references to build_cost, Jason Short, 2004/01/23
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, Raimar Falke, 2004/01/23
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