[Freeciv-Dev] Re: (PR#7129) server-side CMA uses bad parameters
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7129 >
On Sun, Jan 11, 2004 at 09:56:50AM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7129 >
>
> What are "good" parameters for the CMA to use for general/default play?
>
> Any "good" players want to come up with sensible defaults?
The default depends on the size of a city. Good values for size 1 cities
could be
food * 20
prod * 5
gold * 2
techout * 2
But when cities get bigger the food can be reduced and it depends on the
goals if food is necessary or not.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
Reden ist Silber,
Schweigen ist Gold!
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