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[Freeciv-Dev] Re: (PR#6944) repodlg.c: showing only 11-step-reachable t
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[Freeciv-Dev] Re: (PR#6944) repodlg.c: showing only 11-step-reachable t

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To: az@xxxxxx
Subject: [Freeciv-Dev] Re: (PR#6944) repodlg.c: showing only 11-step-reachable techs
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Wed, 26 Nov 2003 01:38:51 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6944 >

On Mon, Nov 24, 2003 at 11:26:11PM -0800, Eugeny Korekin wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=6944 >
> 
> The code in clients implementation shows only techs reachable in
> 11 steps as possible goals.
> 
> Why there is such limit?

To limit the number of entries shown.

> I think, goals defined in nations' tech_goals options should
> be visible always, no matter how many steps it takes to achieve
> these techs. For example, there is ancients modpack, in which
> romans has tech_goal Republic, but it cannot be seen in science
> dialog, and player wrongly thought, that current goal is Academy
> (first tech in alphabetically sorted list),

I don't agree.

> As a maximum, there should be no such limitation for clients,
> supporting scrollable menus(such as gtk2-client) or client-tunable
> visible goals step-limit.

Another way would be to limit the number of entries shown (user
option).

Vasco?

        Raimar

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