[Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea
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Guest wrote:
> [jdorje - Wed Aug 13 13:12:36 2003]:
>
>
>>remove_city() will move all sea units off of a razed land city. If the
>>city is in the sea, we want to instead move all sea units off of the city.
> How do you get a city in the ocean anyway?
Change your ruleset so that there is a seagoing ship capable of building
cities.
This hasn't been tested much in mainstream Freeciv; it is a feature from
FreecivAC (http://freecivac.sf.net/).
jason
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