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[Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea
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[Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea

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Subject: [Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 28 Oct 2003 11:08:34 -0800
Reply-to: rt@xxxxxxxxxxxxxx

Guest wrote:
> [jdorje - Wed Aug 13 13:12:36 2003]:
> 
> 
>>remove_city() will move all sea units off of a razed land city.  If the 
>>city is in the sea, we want to instead move all sea units off of the city.

> How do you get a city in the ocean anyway?

Change your ruleset so that there is a seagoing ship capable of building 
cities.

This hasn't been tested much in mainstream Freeciv; it is a feature from 
FreecivAC (http://freecivac.sf.net/).

jason




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