[Freeciv-Dev] Re: remove_city: bug with cities on the sea (PR#5073)
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On Mon, 27 Oct 2003, Jason Short wrote:
> > If I am so stupid that I pull the plug on a city with going-to-be illegal
> > units in it, then I should be punished by losing these units. Working out
> > elaborate schemes to cater for such extremely rare situations is a) not a
> > good use of code, b) very hard-to-find-bug prone, and c)
> > counter-intuitive anyway.
> Should the same logic be applied to disbanded cities on the land, so
> that ocean units are lots?
Of course. (IMHO.)
- Per
- [Freeciv-Dev] Re: remove_city: bug with cities on the sea (PR#5073),
Per I. Mathisen <=
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