[Freeciv-Dev] Re: Lag
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
--On Sunday, October 26, 2003 12:55 PM +0100 Daniel Pettersson
<bambarnac@xxxxxxxxxxx> wrote:
I use windows95 and my freeciv-version is 1.14.0 for windows. I have some
frustrating problems with lag. the units dont move or the react extremely
slowly and after a few turns with this problem i get disconnected from
the server. So far i have taken care of the problem by simply restarting
my computer. is there a nother preventive and/or better way to take care
of "lag-problems"? thankful for your reply.
The client updates are drawn too slowly, and the client is unable to keep
up with the server. This is a problem with the win32 client (in 1.14.0)
because the graphics updates are very slow (more technically, because the
city descriptions are redrawn for every update - which should probably be
disabled in 1.14, I'd say).
In the options dialog, you should be able to disable some aspects of
animation. This will speed up the graphics so that it should be able to
keep up.
jason
- [Freeciv-Dev] Lag, Daniel Pettersson, 2003/10/26
- [Freeciv-Dev] Re: Lag,
Jason Short <=
|
|