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[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Remove the cause of the error mess
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[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Remove the cause of the error mess

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Remove the cause of the error message " AI Pas...
From: Jason Short <jshort@xxxxxxxxxxxxxx>
Date: Wed, 22 Oct 2003 08:32:13 -0400
Reply-to: jdorje@xxxxxxxxxxxx

freeciv@xxxxxxxxxxxxxxxxxxx wrote:
This is an automated notification of a change to freeciv cvs, on Tue Oct 21 14:17:35 PDT 2003 = Tue Oct 21 21:17:35 2003 (GMT)
by Gregory Berkolaiko <Gregory.Berkolaiko@xxxxxxxxxxxx>

---- Files affected:

freeciv/ai aiunit.c

---- Log message:
      Tag: HEAD

Remove the cause of the error message " AI Passengers counting reported false positive". The cause was quite hilarious: ferry knew there are prospective passenegers and was looking around using PF, but PF does not return the square where the search starts, and this is precisely where the passengers were. So now the boat check its own square properly before
launching the serious PF search.

Out of curiosity, why does PF never return the starting square? This has been a problem for me before; it seems rather inelegant and unintuitive.

jason



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