[Freeciv-Dev] Re: add a 'topology' server variable allowing varied X and
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No problems with that. I think that is closer to the way it was done in
the corecleanups, i.e. something like this maybe.
GEN_INT("maptype", map.type, SSET_MAP_GEN, SSET_TO_CLIENT,
N_("Map type or topology"),
N_("0 = Flat_Earth 4 = iso Flat_Earth \n"
"1 = Standard (Wrap E-W) 5 = iso Standard (Wrap E-W) \n"
"2 = Uranus (Wrap N-S) 6 = iso Uranus (Wrap N-S) \n"
"3 = Torus World (Wrap all) 7 = iso Torus World (Wrap all) \n"),
NULL,
MAP_MIN_TYPE, MAP_MAX_TYPE, MAP_DEFAULT_TYPE)
Cheers,
RossW
=====
Per I. Mathisen wrote:
> On Mon, 13 Oct 2003, rwetmore@xxxxxxxxxxxx wrote:
>
>>The comment still stands ... what is it that people want to put into the
>>longer explanation. Specifically, what is Per missing that he thinks his
>>comment addressed and didn't, obviously :-).
>
>
> The server help should tell the user which ways the different map options
> wrap. Saying "Uranus" is less helpful than "Uranus (wraps N-S)".
>
> - Per
Message not available
- [Freeciv-Dev] Re: add a 'topology' server variable allowing varied X and Y wrapping (PR#6287),
rwetmore@xxxxxxxxxxxx <=
[Freeciv-Dev] Re: add a 'topology' server variable allowing varied X and Y wrapping (PR#6287), Gregory Berkolaiko, 2003/10/18
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