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[Freeciv-Dev] Re: (PR#6341) gtk2.0 / 1.14.1beta: menus in dialogs not as
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[Freeciv-Dev] Re: (PR#6341) gtk2.0 / 1.14.1beta: menus in dialogs not as

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To: bh@xxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6341) gtk2.0 / 1.14.1beta: menus in dialogs not as good as buttons
From: "imbaczek@xxxxxxxxxxxxxx" <imbaczek@xxxxxxxxxxxxxx>
Date: Fri, 3 Oct 2003 06:28:20 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On 03-10-02 you wrote:


>> > > In the old GTK client, 'options' in the city menu, 'intel' and 'meet' in
>> > > the diplomacy menu were all buttons.Moving them to a menu makes them
>> > > harder to see and slightly slower to use.
>> >
>> > If you want fast, use the keyboard shortcuts. Otherwise use the menu. The
>> > possible diplomacy actions were getting to be too many to use buttons for
>> > all of them. Having a dialog which is so wide it doesn't fit on smaller
>> > screens is no fun and it is against the GNOME HIG.
>>
>> I'm sorry, I have to disagree strongly here. We have been getting lots of
>> reports of people who have had trouble with the new diplomacy dialog, not
>> finding the menu. Some other solution should be found.

> I can remember one report. This one. If you cannot accept that old users
> will take some time to get used to minor UI changes, you will never
> progress at all.

I had a lot of trouble finding out about the shortcuts. I still don't
know what menu you guys are talking about. My suggestion: add a 'Help'
button in the players dialog.

-- 
{ Marek Baczyñski :: UIN 57114871 :: GG 161671 :: JID imbaczek@xxxxxxxxxxxxx  }
{ http://www.vlo.ids.gda.pl/ | imbaczek at poczta fm | http://www.promode.org }
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