[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to c
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To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to clients without shared vision |
From: |
"Rafa³ Bursig" <bursig@xxxxxxxxx> |
Date: |
Sun, 21 Sep 2003 06:19:32 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Hi All
This is next version of this patch.
Curret this code sent load/unload transporter info to clients and fix
move animation problem.
Additionaly (bool)unit->client.occupied is changed to (int)unit->occupy
and send to client. This change allow easy add subtranspor support on
server and client get current ocuppy number (other players get only 0/1
info)
Rafal
diff -u -r freeciv/client/control.c fc/client/control.c
--- freeciv/client/control.c 2003-09-18 14:34:48.000000000 +0200
+++ fc/client/control.c 2003-09-21 14:01:32.691871120 +0200
@@ -344,12 +344,14 @@
(always return first in stack). */
unit_list_iterate(ptile->units, punit)
if (unit_owner(punit) == game.player_ptr) {
- if (get_transporter_capacity(punit) > 0) {
- return punit;
- } else if (!panyowned) {
- panyowned = punit;
+ if (!punit->transported_by) {
+ if (get_transporter_capacity(punit) > 0) {
+ return punit;
+ } else if (!panyowned) {
+ panyowned = punit;
+ }
}
- } else if (!ptptother &&
+ } else if (!ptptother && !punit->transported_by &&
player_can_see_unit(game.player_ptr, punit)) {
if (get_transporter_capacity(punit) > 0) {
ptptother = punit;
@@ -1361,14 +1363,15 @@
return;
}
- if(unit_list_size(&ptile->units) == 1) {
+ if (unit_list_size(&ptile->units) == 1
+ && !unit_list_get(&ptile->units, 0)->occupy) {
struct unit *punit=unit_list_get(&ptile->units, 0);
if(game.player_idx==punit->owner) {
if(can_unit_do_activity(punit, ACTIVITY_IDLE)) {
set_unit_focus_and_select(punit);
}
}
- } else if(unit_list_size(&ptile->units) >= 2) {
+ } else if(unit_list_size(&ptile->units) > 0) {
/* The stack list is always popped up, even if it includes enemy units.
* If the server doesn't want the player to know about them it shouldn't
* tell him! The previous behavior would only pop up the stack if you
diff -u -r freeciv/client/gui-sdl/menu.c fc/client/gui-sdl/menu.c
--- freeciv/client/gui-sdl/menu.c 2003-08-31 22:57:34.000000000 +0200
+++ fc/client/gui-sdl/menu.c 2003-09-21 13:56:33.000000000 +0200
@@ -1143,7 +1143,7 @@
local_hide(ID_UNIT_ORDER_HOMECITY);
}
- if (get_transporter_capacity(pUnit) > 0) {
+ if (get_transporter_capacity(pUnit) > 0 && pUnit->occupy) {
local_show(ID_UNIT_ORDER_UNLOAD);
} else {
local_hide(ID_UNIT_ORDER_UNLOAD);
diff -u -r freeciv/client/mapview_common.c fc/client/mapview_common.c
--- freeciv/client/mapview_common.c 2003-08-13 08:09:31.000000000 +0200
+++ fc/client/mapview_common.c 2003-09-21 14:03:06.491611392 +0200
@@ -416,9 +416,9 @@
int unit_offset_x, int unit_offset_y,
int unit_width, int unit_height)
{
- struct drawn_sprite sprites[40];
+ struct drawn_sprite drawn_sprites[40];
bool solid_bg;
- int count = fill_unit_sprite_array(sprites, punit, &solid_bg), i;
+ int count = fill_unit_sprite_array(drawn_sprites, punit, &solid_bg), i;
if (!is_isometric && solid_bg) {
gui_put_rectangle(pcanvas_store, player_color(unit_owner(punit)),
@@ -426,16 +426,22 @@
}
for (i = 0; i < count; i++) {
- if (sprites[i].sprite) {
- int ox = sprites[i].offset_x, oy = sprites[i].offset_y;
+ if (drawn_sprites[i].sprite) {
+ int ox = drawn_sprites[i].offset_x, oy = drawn_sprites[i].offset_y;
/* units are never fogged */
gui_put_sprite(pcanvas_store, canvas_x + ox, canvas_y + oy,
- sprites[i].sprite,
+ drawn_sprites[i].sprite,
unit_offset_x - ox, unit_offset_y - oy,
unit_width - ox, unit_height - oy);
}
}
+
+ if (punit->occupy) {
+ gui_put_sprite(pcanvas_store, canvas_x, canvas_y,
+ sprites.unit.stack,
+ unit_offset_x, unit_offset_y, unit_width, unit_height);
+ }
}
/**************************************************************************
diff -u -r freeciv/client/packhand.c fc/client/packhand.c
--- freeciv/client/packhand.c 2003-09-18 14:34:48.000000000 +0200
+++ fc/client/packhand.c 2003-09-21 14:04:00.366421176 +0200
@@ -73,7 +73,7 @@
static void handle_city_packet_common(struct city *pcity, bool is_new,
bool popup, bool investigate);
-static void handle_unit_packet_common(struct unit *packet_unit, bool carried);
+static bool handle_unit_packet_common(struct unit *packet_unit, bool carried);
static int *reports_thaw_requests = NULL;
static int reports_thaw_requests_size = 0;
@@ -109,7 +109,12 @@
punit->activity_target = packet->activity_target;
punit->paradropped = packet->paradropped;
punit->connecting = packet->connecting;
-
+ punit->occupy = packet->occupy;
+ if (packet->carried) {
+ punit->transported_by = 1;
+ } else {
+ punit->transported_by = 0;
+ }
return punit;
}
@@ -130,7 +135,9 @@
punit->veteran = packet->veteran;
punit->hp = packet->hp;
punit->activity = packet->activity;
-
+ punit->occupy = (packet->occupied ? 1 : 0);
+ punit->transported_by = 0;
+
return punit;
}
@@ -869,14 +876,15 @@
}
punit = unpackage_unit(packet);
- handle_unit_packet_common(punit, packet->carried);
- free(punit);
+ if (handle_unit_packet_common(punit, packet->carried)) {
+ free(punit);
+ }
}
/**************************************************************************
Called to do basic handling for a unit_info or short_unit_info packet.
**************************************************************************/
-static void handle_unit_packet_common(struct unit *packet_unit, bool carried)
+static bool handle_unit_packet_common(struct unit *packet_unit, bool carried)
{
struct city *pcity;
struct unit *punit;
@@ -885,13 +893,17 @@
int old_x = -1, old_y = -1; /* make compiler happy; guarded by moved */
bool check_focus = FALSE; /* conservative focus change */
bool moved = FALSE;
-
+ bool ret = FALSE;
+
punit = player_find_unit_by_id(get_player(packet_unit->owner),
packet_unit->id);
if (punit) {
int dest_x, dest_y;
+ ret = TRUE;
punit->activity_count = packet_unit->activity_count;
+ punit->transported_by = packet_unit->transported_by;
+ punit->occupy = packet_unit->occupy;
if (punit->ai.control != packet_unit->ai.control) {
punit->ai.control = packet_unit->ai.control;
repaint_unit = TRUE;
@@ -1010,7 +1022,7 @@
* a phantom (incorrect/imaginary) unit. */
client_remove_unit(punit);
refresh_tile_mapcanvas(packet_unit->x, packet_unit->y, FALSE);
- return;
+ return ret;
}
update_unit_focus();
@@ -1097,8 +1109,7 @@
agents_unit_changed(punit);
} else {
/* create new unit */
- punit = fc_malloc(sizeof(struct unit));
- *punit = *packet_unit;
+ punit = packet_unit;
idex_register_unit(punit);
unit_list_insert(&get_player(punit->owner)->units, punit);
@@ -1137,7 +1148,9 @@
refresh_tile_mapcanvas(punit->x, punit->y, FALSE);
if (check_focus || get_unit_in_focus() == NULL)
- update_unit_focus();
+ update_unit_focus();
+
+ return ret;
}
/**************************************************************************
@@ -1193,8 +1206,9 @@
}
punit = unpackage_short_unit(packet);
- handle_unit_packet_common(punit, packet->carried);
- free(punit);
+ if (handle_unit_packet_common(punit, packet->carried)) {
+ free(punit);
+ }
}
/**************************************************************************
diff -u -r freeciv/client/tilespec.c fc/client/tilespec.c
--- freeciv/client/tilespec.c 2003-08-28 16:58:42.000000000 +0200
+++ fc/client/tilespec.c 2003-09-21 14:05:41.140101248 +0200
@@ -2079,8 +2079,10 @@
if (punit && (draw_units || (draw_focus_unit && pfocus == punit))) {
sprs += fill_unit_sprite_array(sprs, punit, solid_bg);
*pplayer = unit_owner(punit);
- if (unit_list_size(&ptile->units) > 1)
+ if (unit_list_size(&ptile->units) > 1
+ || unit_list_get(&ptile->units, 0)->occupy) {
ADD_SPRITE_SIMPLE(sprites.unit.stack);
+ }
return sprs - save_sprs;
}
@@ -2234,7 +2236,8 @@
no_backdrop = (pcity != NULL);
sprs += fill_unit_sprite_array(sprs, punit, &dummy);
no_backdrop = FALSE;
- if (unit_list_size(&ptile->units) > 1) {
+ if (unit_list_size(&ptile->units) > 1
+ || unit_list_get(&ptile->units, 0)->occupy) {
ADD_SPRITE_SIMPLE(sprites.unit.stack);
}
}
diff -u -r freeciv/common/capstr.c fc/common/capstr.c
--- freeciv/common/capstr.c 2003-09-14 13:08:42.000000000 +0200
+++ fc/common/capstr.c 2003-09-20 15:43:53.000000000 +0200
@@ -80,7 +80,7 @@
"+no_nation_selected +diplomacy +no_extra_tiles " \
"+diplomacy2 +citizens_style +root_tech auth " \
"+nat_ulimit +retake +goto_pack borders dip " \
- "+packet_short_unit"
+ "+packet_short_unit +unit_occupied"
/* "+1.14.0" is protocol for 1.14.0 release.
*
@@ -149,6 +149,9 @@
*
* "packet_short_unit" is packet sent instead of full packet_unit_info to
* enemies, so that not all info about the unit is sent.
+ *
+ * "unit_occupied" means units occupying transporters are not sent to enemies.
+ * instead an 'occupied' flag is set for the transporter.
*/
void init_our_capability(void)
Tylko w fc/common: capstr.o
diff -u -r freeciv/common/packets.c fc/common/packets.c
--- freeciv/common/packets.c 2003-09-18 14:34:50.000000000 +0200
+++ fc/common/packets.c 2003-09-21 13:56:37.000000000 +0200
@@ -1278,7 +1278,8 @@
dio_put_uint16(&dout, req->id);
dio_put_uint8(&dout, req->owner);
- pack = (COND_SET_BIT(req->carried, 3) |
+ pack = (COND_SET_BIT((req->occupy > 0), 2) |
+ COND_SET_BIT(req->carried, 3) |
COND_SET_BIT(req->veteran, 4) |
COND_SET_BIT(req->ai, 5) |
COND_SET_BIT(req->paradropped, 6) |
@@ -1299,7 +1300,9 @@
dio_put_uint8(&dout, req->goto_dest_x);
dio_put_uint8(&dout, req->goto_dest_y);
dio_put_uint16(&dout, req->activity_target);
-
+ if (req->occupy > 0) {
+ dio_put_uint8(&dout, req->occupy);
+ }
if (req->fuel > 0)
dio_put_uint8(&dout, req->fuel);
@@ -1557,7 +1560,6 @@
dio_get_uint16(&din, &packet->id);
dio_get_uint8(&din, &packet->owner);
dio_get_uint8(&din, &pack);
-
packet->carried = TEST_BIT(pack, 3);
packet->veteran = TEST_BIT(pack, 4);
packet->ai = TEST_BIT(pack, 5);
@@ -1578,7 +1580,11 @@
dio_get_uint8(&din, &packet->goto_dest_x);
dio_get_uint8(&din, &packet->goto_dest_y);
dio_get_uint16(&din, (int *) &packet->activity_target);
-
+ if (TEST_BIT(pack, 2)) {
+ dio_get_uint8(&din, &packet->occupy);
+ } else {
+ packet->occupy = 0;
+ }
if (dio_input_remaining(&din) >= 1) {
dio_get_uint8(&din, &packet->fuel);
} else {
@@ -1980,7 +1986,8 @@
dio_put_uint8(&dout, req->activity);
pack = (COND_SET_BIT(req->carried, 3)
- | COND_SET_BIT(req->veteran, 4));
+ | COND_SET_BIT(req->veteran, 4)
+ | COND_SET_BIT(req->occupied, 5));
dio_put_uint8(&dout, pack);
dio_put_uint8(&dout, req->packet_use);
@@ -2010,6 +2017,7 @@
dio_get_uint8(&din, &pack);
packet->carried = TEST_BIT(pack, 3);
packet->veteran = TEST_BIT(pack, 4);
+ packet->occupied = TEST_BIT(pack, 5);
dio_get_uint8(&din, &packet->packet_use);
dio_get_uint16(&din, &packet->info_city_id);
diff -u -r freeciv/common/packets.h fc/common/packets.h
--- freeciv/common/packets.h 2003-09-18 14:34:50.000000000 +0200
+++ fc/common/packets.h 2003-09-21 13:37:30.007192528 +0200
@@ -327,7 +327,7 @@
enum tile_special_type activity_target;
bool paradropped;
bool connecting;
-
+ int occupy;
/* in packet only, not in unit struct */
bool carried; /* FIXME: should not send carried units at all?
*/
};
@@ -345,6 +345,7 @@
int type;
int hp;
int activity;
+ bool occupied;
/* in packet only, not in unit struct */
int carried; /* FIXME: should not send carried units at all? */
Tylko w fc/common: packets_lsend.o
Tylko w fc/common: packets.o
diff -u -r freeciv/common/player.c fc/common/player.c
--- freeciv/common/player.c 2003-08-16 22:23:19.000000000 +0200
+++ fc/common/player.c 2003-09-21 11:16:56.000000000 +0200
@@ -235,15 +235,14 @@
/* Search for units/cities that might be able to see the sub/missile */
adjc_iterate(x, y, x1, y1) {
struct city *pcity = map_get_city(x1, y1);
+ if (pcity && pplayers_allied(city_owner(pcity), pplayer)) {
+ return TRUE;
+ }
unit_list_iterate(map_get_tile(x1, y1)->units, punit2) {
if (pplayers_allied(unit_owner(punit2), pplayer)) {
return TRUE;
}
} unit_list_iterate_end;
-
- if (pcity && pplayers_allied(city_owner(pcity), pplayer)) {
- return TRUE;
- }
} adjc_iterate_end;
return FALSE;
@@ -264,7 +263,7 @@
(a) can see the tile AND
(b) can see the unit at the tile (i.e. unit not invisible at this tile) AND
(c) the unit is not in an unallied city
-
+
TODO: the name is confusingly similar to player_can_see_unit_at_location
But we need to rename p_c_s_u_a_t because it is really
is_unit_visible_to_player_at or player_ignores_unit_invisibility_at.
@@ -272,12 +271,9 @@
bool can_player_see_unit_at(struct player *pplayer, struct unit *punit,
int x, int y)
{
- bool see_tile = (map_get_known2(x, y, pplayer) == TILE_KNOWN);
- bool see_unit = player_can_see_unit_at_location(pplayer, punit, x, y);
- struct city *pcity = map_get_city(x, y);
- bool in_city = (pcity && !pplayers_allied(unit_owner(punit), pplayer));
-
- return (see_tile && see_unit && !in_city);
+ return ((map_get_known2(x, y, pplayer) == TILE_KNOWN)
+ && !(map_get_city(x, y) && !pplayers_allied(unit_owner(punit),
pplayer))
+ && player_can_see_unit_at_location(pplayer, punit, x, y));
}
/***************************************************************
diff -u -r freeciv/common/unit.c fc/common/unit.c
--- freeciv/common/unit.c 2003-08-26 18:26:41.000000000 +0200
+++ fc/common/unit.c 2003-09-21 13:41:08.000000000 +0200
@@ -1481,6 +1481,7 @@
punit->ord_map = 0;
punit->ord_city = 0;
set_unit_activity(punit, ACTIVITY_IDLE);
+ punit->occupy = 0;
return punit;
}
diff -u -r freeciv/common/unit.h fc/common/unit.h
--- freeciv/common/unit.h 2003-08-26 18:26:41.000000000 +0200
+++ fc/common/unit.h 2003-09-21 13:34:59.011147416 +0200
@@ -118,7 +118,6 @@
int upkeep;
int upkeep_food;
int upkeep_gold;
- bool foul;
int fuel;
int bribe_cost;
struct unit_ai ai;
@@ -133,10 +132,12 @@
int ord_map, ord_city;
/* ord_map and ord_city are the order index of this unit in tile.units
and city.units_supported; they are only used for save/reload */
+ bool foul;
bool moved;
bool paradropped;
bool connecting;
int transported_by;
+ int occupy; /* number of units that occupy transporter */
struct goto_route *pgr;
};
diff -u -r freeciv/server/unithand.c fc/server/unithand.c
--- freeciv/server/unithand.c 2003-09-21 14:09:46.798755456 +0200
+++ fc/server/unithand.c 2003-09-21 11:59:28.000000000 +0200
@@ -1473,9 +1473,9 @@
free(punit->pgr);
punit->pgr = NULL;
}
-
- send_unit_info_to_onlookers(NULL, punit, punit->x, punit->y, FALSE);
-
+
+ send_unit_info(NULL, punit);
+
handle_unit_activity_dependencies(punit, old_activity, old_target);
}
}
Tylko w fc/server: unithand.o
diff -u -r freeciv/server/unittools.c fc/server/unittools.c
--- freeciv/server/unittools.c 2003-09-21 14:09:46.888741776 +0200
+++ fc/server/unittools.c 2003-09-21 13:43:42.000000000 +0200
@@ -1831,6 +1830,7 @@
packet->paradropped = punit->paradropped;
packet->connecting = punit->connecting;
packet->carried = carried;
+ packet->occupy = get_transporter_occupancy(punit);
}
/**************************************************************************
@@ -1862,7 +1862,7 @@
packet->veteran = punit->veteran;
packet->type = punit->type;
packet->hp = punit->hp;
-
+ packet->occupied = (get_transporter_occupancy(punit) > 0);
if (punit->activity == ACTIVITY_GOTO
|| punit->activity == ACTIVITY_EXPLORE
|| punit->activity == ACTIVITY_PATROL) {
@@ -1882,11 +1882,13 @@
dest = NULL means all connections (game.game_connections)
**************************************************************************/
void send_unit_info_to_onlookers(struct conn_list *dest, struct unit *punit,
- int x, int y, bool carried)
+ int x, int y, bool remove_unseen)
{
struct packet_unit_info info;
struct packet_short_unit sinfo;
-
+ struct packet_generic_integer packet;
+ bool carried = punit->transported_by != -1;
+
if (!dest) {
dest = &game.game_connections;
}
@@ -1894,21 +1896,32 @@
package_unit(punit, &info, carried);
package_short_unit(punit, &sinfo, carried,
UNIT_INFO_IDENTITY, FALSE, FALSE);
-
+ packet.value = punit->id;
+
conn_list_iterate(*dest, pconn) {
struct player *pplayer = pconn->player;
- bool see_pos =
- can_player_see_unit_at(pplayer, punit, punit->x, punit->y);
- bool see_xy = see_pos;
-
- if (!same_pos(x, y, punit->x, punit->y)) {
- see_xy = can_player_see_unit_at(pplayer, punit, x, y);
- }
+
if ((!pplayer && pconn->observer)
|| pplayer->player_no == punit->owner) {
send_packet_unit_info(pconn, &info);
- } else if (see_pos || see_xy) {
- send_packet_short_unit(pconn, &sinfo);
+ } else {
+ bool see_unit = (!carried || (carried
+ && gives_shared_vision(unit_owner(punit), pplayer)));
+ bool see_pos = see_unit
+ && can_player_see_unit_at(pplayer, punit, punit->x, punit->y);
+ bool see_xy = see_pos;
+
+ if (see_unit && !same_pos(x, y, punit->x, punit->y)) {
+ see_xy = can_player_see_unit_at(pplayer, punit, x, y);
+ }
+
+ if (see_pos || see_xy) {
+ send_packet_short_unit(pconn, &sinfo);
+ } else {
+ if (remove_unseen) {
+ send_packet_generic_integer(pconn, PACKET_REMOVE_UNIT, &packet);
+ }
+ }
}
} conn_list_iterate_end;
}
@@ -1956,10 +1969,6 @@
}
-
-
-
-
/**************************************************************************
For all units which are transported by the given unit and that are
currently idle, sentry them.
@@ -2812,7 +2821,8 @@
struct tile *psrctile = map_get_tile(src_x, src_y);
struct tile *pdesttile = map_get_tile(dest_x, dest_y);
struct city *pcity;
-
+ struct unit *ptransporter = NULL;
+
CHECK_MAP_POS(dest_x, dest_y);
conn_list_do_buffer(&pplayer->connections);
@@ -2881,7 +2891,7 @@
unit_list_insert(&pdesttile->units, pcargo);
check_unit_activity(pcargo);
- send_unit_info_to_onlookers(NULL, pcargo, src_x, src_y, TRUE);
+ send_unit_info_to_onlookers(NULL, pcargo, src_x, src_y, FALSE);
fog_area(unit_owner(pcargo), src_x, src_y,
unit_type(pcargo)->vision_range);
handle_unit_move_consequences(pcargo, src_x, src_y, dest_x, dest_y);
} unit_list_iterate_end;
@@ -2907,22 +2917,46 @@
punit->x = dest_x;
punit->y = dest_y;
punit->moved = TRUE;
+ if (punit->transported_by != -1) {
+ ptransporter = find_unit_by_id(punit->transported_by);
+ }
punit->transported_by = -1;
punit->moves_left = MAX(0, punit->moves_left - move_cost);
unit_list_insert(&pdesttile->units, punit);
check_unit_activity(punit);
+ /*
+ * Transporter info should be send first becouse this allow us get right
+ * update_menu effect in client side.
+ */
+
+ /*
+ * Send updated information to anyone watching that transporter was unload
+ * cargo.
+ */
+ if (ptransporter) {
+ send_unit_info(NULL, ptransporter);
+ }
+
+ /* Send updated information to anyone watching. If the unit moves
+ * in or out of a city we update the 'occupied' field. Note there may
+ * be cities at both src and dest under some rulesets. */
+ send_unit_info_to_onlookers(NULL, punit, src_x, src_y, FALSE);
+
/* Special checks for ground units in the ocean. */
if (!pdesttile->city
&& is_ground_unit(punit)
&& is_ocean(pdesttile->terrain)) {
-
+
+ ptransporter = NULL;
+
/* Find a transporter for the unit. */
unit_list_iterate(map_get_tile(punit->x, punit->y)->units, ptrans) {
if (is_ground_units_transport(ptrans)
&& (get_transporter_occupancy(ptrans)
< get_transporter_capacity(ptrans))) {
punit->transported_by = ptrans->id;
+ ptransporter = ptrans;
break;
}
} unit_list_iterate_end;
@@ -2938,12 +2972,25 @@
dest_x, dest_y))) {
set_unit_activity(punit, ACTIVITY_SENTRY);
}
- }
- /* Send updated information to anyone watching. If the unit moves
- * in or out of a city we update the 'occupied' field. Note there may
- * be cities at both src and dest under some rulesets. */
- send_unit_info_to_onlookers(NULL, punit, src_x, src_y, FALSE);
+ /*
+ * Transporter info should be send first becouse this allow us get right
+ * update_menu effect in client side.
+ */
+
+ /*
+ * Send updated information to anyone watching that transporter has cargo.
+ */
+ send_unit_info(NULL, ptransporter);
+
+ /*
+ * Send updated information to anyone watching that unit is on transport.
+ * All players without shared vison with owner player get
+ * REMOVE_UNIT package.
+ */
+ send_unit_info_to_onlookers(NULL, punit, punit->x, punit->x, TRUE);
+ }
+
if ((pcity = map_get_city(src_x, src_y))) {
refresh_dumb_city(pcity);
}
diff -u -r freeciv/server/unittools.h fc/server/unittools.h
--- freeciv/server/unittools.h 2003-09-20 11:39:42.000000000 +0200
+++ fc/server/unittools.h 2003-09-21 11:54:23.000000000 +0200
@@ -71,7 +71,7 @@
int info_city_id, bool new_serial_num);
void send_unit_info(struct player *dest, struct unit *punit);
void send_unit_info_to_onlookers(struct conn_list *dest, struct unit *punit,
- int x, int y, bool carried);
+ int x, int y, bool remove_unseen);
void send_all_known_units(struct conn_list *dest);
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