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[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to c
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[Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to c

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Subject: [Freeciv-Dev] Re: (PR#5789) Don't send info about transported units to clients without shared vision
From: "Rafa³ Bursig" <bursig@xxxxxxxxx>
Date: Sun, 21 Sep 2003 02:16:07 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Hi All

This is my add on to last jason patch that fix some draw bugs in client.

Rafal
diff -u -r freeciv/client/control.c fc/client/control.c
--- freeciv/client/control.c    2003-09-18 14:34:48.000000000 +0200
+++ fc/client/control.c 2003-09-21 09:52:35.080733184 +0200
@@ -344,12 +344,14 @@
      (always return first in stack). */
   unit_list_iterate(ptile->units, punit)
     if (unit_owner(punit) == game.player_ptr) {
-      if (get_transporter_capacity(punit) > 0) {
-       return punit;
-      } else if (!panyowned) {
-       panyowned = punit;
+      if (!punit->transported_by) {
+        if (get_transporter_capacity(punit) > 0) {
+         return punit;
+        } else if (!panyowned) {
+         panyowned = punit;
+        }
       }
-    } else if (!ptptother &&
+    } else if (!ptptother && !punit->transported_by &&
               player_can_see_unit(game.player_ptr, punit)) {
       if (get_transporter_capacity(punit) > 0) {
        ptptother = punit;
@@ -1361,14 +1363,15 @@
     return;
   }
   
-  if(unit_list_size(&ptile->units) == 1) {
+  if (unit_list_size(&ptile->units) == 1
+      && !unit_list_get(&ptile->units, 0)->client.occupied) {
     struct unit *punit=unit_list_get(&ptile->units, 0);
     if(game.player_idx==punit->owner) {
       if(can_unit_do_activity(punit, ACTIVITY_IDLE)) {
        set_unit_focus_and_select(punit);
       }
     }
-  } else if(unit_list_size(&ptile->units) >= 2) {
+  } else if(unit_list_size(&ptile->units) > 0) {
     /* The stack list is always popped up, even if it includes enemy units.
      * If the server doesn't want the player to know about them it shouldn't
      * tell him!  The previous behavior would only pop up the stack if you
diff -u -r freeciv/client/mapview_common.c fc/client/mapview_common.c
--- freeciv/client/mapview_common.c     2003-08-13 08:09:31.000000000 +0200
+++ fc/client/mapview_common.c  2003-09-20 15:43:53.000000000 +0200
@@ -416,9 +416,9 @@
              int unit_offset_x, int unit_offset_y,
              int unit_width, int unit_height)
 {
-  struct drawn_sprite sprites[40];
+  struct drawn_sprite drawn_sprites[40];
   bool solid_bg;
-  int count = fill_unit_sprite_array(sprites, punit, &solid_bg), i;
+  int count = fill_unit_sprite_array(drawn_sprites, punit, &solid_bg), i;
 
   if (!is_isometric && solid_bg) {
     gui_put_rectangle(pcanvas_store, player_color(unit_owner(punit)),
@@ -426,16 +426,22 @@
   }
 
   for (i = 0; i < count; i++) {
-    if (sprites[i].sprite) {
-      int ox = sprites[i].offset_x, oy = sprites[i].offset_y;
+    if (drawn_sprites[i].sprite) {
+      int ox = drawn_sprites[i].offset_x, oy = drawn_sprites[i].offset_y;
 
       /* units are never fogged */
       gui_put_sprite(pcanvas_store, canvas_x + ox, canvas_y + oy,
-                    sprites[i].sprite,
+                    drawn_sprites[i].sprite,
                     unit_offset_x - ox, unit_offset_y - oy,
                     unit_width - ox, unit_height - oy);
     }
   }
+
+  if (punit->client.occupied) {
+    gui_put_sprite(pcanvas_store, canvas_x, canvas_y,
+                  sprites.unit.stack,
+                  unit_offset_x, unit_offset_y, unit_width, unit_height);
+  }
 }
 
 /**************************************************************************
diff -u -r freeciv/client/packhand.c fc/client/packhand.c
--- freeciv/client/packhand.c   2003-09-18 14:34:48.000000000 +0200
+++ fc/client/packhand.c        2003-09-21 09:04:38.984966200 +0200
@@ -109,7 +109,12 @@
   punit->activity_target = packet->activity_target;
   punit->paradropped = packet->paradropped;
   punit->connecting = packet->connecting;
-
+  punit->client.occupied = FALSE;
+  if (packet->carried) {
+    punit->transported_by = 1;
+  } else {
+    punit->transported_by = 0;
+  }
   return punit;
 }
 
@@ -130,7 +135,9 @@
   punit->veteran = packet->veteran;
   punit->hp = packet->hp;
   punit->activity = packet->activity;
-
+  punit->client.occupied = packet->occupied;
+  punit->transported_by = 0;
+  
   return punit;
 }
 
@@ -892,6 +899,7 @@
   if (punit) {
     int dest_x, dest_y;
     punit->activity_count = packet_unit->activity_count;
+    punit->transported_by = packet_unit->transported_by;
     if (punit->ai.control != packet_unit->ai.control) {
       punit->ai.control = packet_unit->ai.control;
       repaint_unit = TRUE;
diff -u -r freeciv/client/tilespec.c fc/client/tilespec.c
--- freeciv/client/tilespec.c   2003-08-28 16:58:42.000000000 +0200
+++ fc/client/tilespec.c        2003-09-20 15:43:53.000000000 +0200
@@ -2079,8 +2079,10 @@
     if (punit && (draw_units || (draw_focus_unit && pfocus == punit))) {
       sprs += fill_unit_sprite_array(sprs, punit, solid_bg);
       *pplayer = unit_owner(punit);
-      if (unit_list_size(&ptile->units) > 1)  
+      if (unit_list_size(&ptile->units) > 1
+         || unit_list_get(&ptile->units, 0)->client.occupied) {
        ADD_SPRITE_SIMPLE(sprites.unit.stack);
+      }
       return sprs - save_sprs;
     }
 
@@ -2234,7 +2236,8 @@
        no_backdrop = (pcity != NULL);
        sprs += fill_unit_sprite_array(sprs, punit, &dummy);
        no_backdrop = FALSE;
-       if (unit_list_size(&ptile->units) > 1) {  
+       if (unit_list_size(&ptile->units) > 1
+           || unit_list_get(&ptile->units, 0)->client.occupied) {
          ADD_SPRITE_SIMPLE(sprites.unit.stack);
        }
       }
diff -u -r freeciv/common/capstr.c fc/common/capstr.c
--- freeciv/common/capstr.c     2003-09-14 13:08:42.000000000 +0200
+++ fc/common/capstr.c  2003-09-20 15:43:53.000000000 +0200
@@ -80,7 +80,7 @@
                    "+no_nation_selected +diplomacy +no_extra_tiles " \
                    "+diplomacy2 +citizens_style +root_tech auth " \
                    "+nat_ulimit +retake +goto_pack borders dip " \
-                   "+packet_short_unit"
+                   "+packet_short_unit +unit_occupied"
 
 /* "+1.14.0" is protocol for 1.14.0 release.
  *
@@ -149,6 +149,9 @@
  *
  * "packet_short_unit" is packet sent instead of full packet_unit_info to
  * enemies, so that not all info about the unit is sent.
+ *
+ * "unit_occupied" means units occupying transporters are not sent to enemies.
+ * instead an 'occupied' flag is set for the transporter.
  */
 
 void init_our_capability(void)
diff -u -r freeciv/common/packets.c fc/common/packets.c
--- freeciv/common/packets.c    2003-09-18 14:34:50.000000000 +0200
+++ fc/common/packets.c 2003-09-20 15:43:53.000000000 +0200
@@ -1980,7 +1980,8 @@
   dio_put_uint8(&dout, req->activity);
 
   pack = (COND_SET_BIT(req->carried, 3)
-         | COND_SET_BIT(req->veteran, 4));
+         | COND_SET_BIT(req->veteran, 4)
+         | COND_SET_BIT(req->occupied, 5));
   dio_put_uint8(&dout, pack);
 
   dio_put_uint8(&dout, req->packet_use);
@@ -2010,6 +2011,7 @@
   dio_get_uint8(&din, &pack);
   packet->carried = TEST_BIT(pack, 3);
   packet->veteran = TEST_BIT(pack, 4);
+  packet->occupied = TEST_BIT(pack, 5);
 
   dio_get_uint8(&din, &packet->packet_use);
   dio_get_uint16(&din, &packet->info_city_id);
diff -u -r freeciv/common/packets.h fc/common/packets.h
--- freeciv/common/packets.h    2003-09-18 14:34:50.000000000 +0200
+++ fc/common/packets.h 2003-09-20 15:43:53.000000000 +0200
@@ -345,6 +345,7 @@
   int type;
   int hp;
   int activity;
+  bool occupied;
 
   /* in packet only, not in unit struct */
   int carried;         /* FIXME: should not send carried units at all? */
diff -u -r freeciv/common/unit.c fc/common/unit.c
--- freeciv/common/unit.c       2003-08-26 18:26:41.000000000 +0200
+++ fc/common/unit.c    2003-09-20 15:43:53.000000000 +0200
@@ -1481,6 +1481,7 @@
   punit->ord_map = 0;
   punit->ord_city = 0;
   set_unit_activity(punit, ACTIVITY_IDLE);
+  punit->client.occupied = FALSE;
 
   return punit;
 }
diff -u -r freeciv/common/unit.h fc/common/unit.h
--- freeciv/common/unit.h       2003-08-26 18:26:41.000000000 +0200
+++ fc/common/unit.h    2003-09-20 15:43:53.000000000 +0200
@@ -137,6 +137,10 @@
   bool paradropped;
   bool connecting;
   int transported_by;
+  struct {
+    /* Only used at the client (the server is omniscient). */
+    bool occupied; /* True iff the transporter is occupied. */
+  } client;
   struct goto_route *pgr;
 };
 
diff -u -r freeciv/server/unithand.c fc/server/unithand.c
--- freeciv/server/unithand.c   2003-09-21 10:07:43.788588592 +0200
+++ fc/server/unithand.c        2003-09-21 09:37:15.000000000 +0200
@@ -1476,7 +1474,7 @@
       punit->pgr = NULL;
     }
 
-    send_unit_info_to_onlookers(NULL, punit, punit->x, punit->y, FALSE);
+    send_unit_info_to_onlookers(NULL, punit, punit->x, punit->y);
 
     handle_unit_activity_dependencies(punit, old_activity, old_target);
   }
Tylko w fc/server: unithand.o
diff -u -r freeciv/server/unittools.c fc/server/unittools.c
--- freeciv/server/unittools.c  2003-09-21 10:07:43.841580536 +0200
+++ fc/server/unittools.c       2003-09-21 09:39:31.000000000 +0200
@@ -1881,11 +1881,12 @@
   dest = NULL means all connections (game.game_connections)
 **************************************************************************/
 void send_unit_info_to_onlookers(struct conn_list *dest, struct unit *punit,
-                                int x, int y, bool carried)
+                                int x, int y)
 {
   struct packet_unit_info info;
   struct packet_short_unit sinfo;
-
+  bool carried = punit->transported_by != -1;
+  
   if (!dest) {
     dest = &game.game_connections;
   }
@@ -1893,21 +1894,27 @@
   package_unit(punit, &info, carried);
   package_short_unit(punit, &sinfo, carried,
                     UNIT_INFO_IDENTITY, FALSE, FALSE);
-
+  
   conn_list_iterate(*dest, pconn) {
     struct player *pplayer = pconn->player;
-    bool see_pos =
-       can_player_see_unit_at(pplayer, punit, punit->x, punit->y);
-    bool see_xy = see_pos;
-
-    if (!same_pos(x, y, punit->x, punit->y)) {
-      see_xy = can_player_see_unit_at(pplayer, punit, x, y);
-    }
+    
     if ((!pplayer && pconn->observer) 
        || pplayer->player_no == punit->owner) {
       send_packet_unit_info(pconn, &info);
-    } else if (see_pos || see_xy) {
-      send_packet_short_unit(pconn, &sinfo);
+    } else {
+      bool see_unit = (!carried || (carried
+                       && gives_shared_vision(unit_owner(punit), pplayer)));
+      bool see_pos = see_unit 
+           && can_player_see_unit_at(pplayer, punit, punit->x, punit->y);
+      bool see_xy = see_pos;
+
+      if (see_unit && !same_pos(x, y, punit->x, punit->y)) {
+        see_xy = can_player_see_unit_at(pplayer, punit, x, y);
+      }
+      
+      if (see_pos || see_xy) {
+        send_packet_short_unit(pconn, &sinfo);
+      }
     }
   } conn_list_iterate_end;
 }
@@ -1920,7 +1927,7 @@
 {
   struct conn_list *conn_dest = (dest ? &dest->connections
                                 : &game.game_connections);
-  send_unit_info_to_onlookers(conn_dest, punit, punit->x, punit->y, FALSE);
+  send_unit_info_to_onlookers(conn_dest, punit, punit->x, punit->y);
 }
 
 /**************************************************************************
@@ -1943,7 +1950,7 @@
        if (!pplayer
            || map_is_known_and_seen(punit->x, punit->y, pplayer)) {
          send_unit_info_to_onlookers(&pconn->self, punit,
-                                     punit->x, punit->y, FALSE);
+                                     punit->x, punit->y);
        }
       }
       unit_list_iterate_end;
@@ -2880,7 +2887,7 @@
 
       unit_list_insert(&pdesttile->units, pcargo);
       check_unit_activity(pcargo);
-      send_unit_info_to_onlookers(NULL, pcargo, src_x, src_y, TRUE);
+      send_unit_info_to_onlookers(NULL, pcargo, src_x, src_y);
       fog_area(unit_owner(pcargo), src_x, src_y, 
unit_type(pcargo)->vision_range);
       handle_unit_move_consequences(pcargo, src_x, src_y, dest_x, dest_y);
     } unit_list_iterate_end;
@@ -2942,7 +2949,7 @@
   /* Send updated information to anyone watching.  If the unit moves
    * in or out of a city we update the 'occupied' field.  Note there may
    * be cities at both src and dest under some rulesets. */
-  send_unit_info_to_onlookers(NULL, punit, src_x, src_y, FALSE);
+  send_unit_info_to_onlookers(NULL, punit, src_x, src_y);
   if ((pcity = map_get_city(src_x, src_y))) {
     refresh_dumb_city(pcity);
   }
diff -u -r freeciv/server/unittools.h fc/server/unittools.h
--- freeciv/server/unittools.h  2003-09-20 11:39:42.000000000 +0200
+++ fc/server/unittools.h       2003-09-21 09:32:55.000000000 +0200
@@ -71,7 +71,7 @@
                        int info_city_id, bool new_serial_num);
 void send_unit_info(struct player *dest, struct unit *punit);
 void send_unit_info_to_onlookers(struct conn_list *dest, struct unit *punit, 
-                                int x, int y, bool carried);
+                                int x, int y);
 void send_all_known_units(struct conn_list *dest);
 
 

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