Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2003:
[Freeciv-Dev] Re: (PR#6183) barbarians on the poles
Home

[Freeciv-Dev] Re: (PR#6183) barbarians on the poles

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6183) barbarians on the poles
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Fri, 19 Sep 2003 04:03:00 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Resending the bounced mail.

On Wed, 17 Sep 2003, Jason Short wrote:

> In barbarians.c there is code to prevent barbarian uprisings on the 
> poles.  But this code is buggy: you won't get barbarians on the y==0 or 
> y==map.ysize-1 line but you can still get them on the y==1 and 
> y==map.ysize-2 line.
> 
> Moreover, this code makes assumptions about the terrain - namely, that 
> the poles exist and that they are at these locations.  Under 
> gen-topologies this isn't necessarily true, and should be up to the 
> mapgen code in any case.
> 
> Two alternatives:
> 
> - Remove this restriction, and let barbarians be summoned anywhere.
> 
> - Let mapgen determine what's polar and what's not.

Can we instead not have barbarian uprising on a certain type of terrain, 
like T_ARCTIC ?  Because nobody leaves there.

G.





[Prev in Thread] Current Thread [Next in Thread]